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ippa committed Sep 24, 2020
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Expand Up @@ -27,9 +27,9 @@ Jaws also:
npm test npm test


== Learn more == Learn more
- {http://jawsjs.com/docs/index.html}[http://jawsjs.com/docs/index.html] - Jaws documentation - {https://jawsjs.ippa.se/docs/index.html}[https://jawsjs.ippa.se/docs/index.html] - Jaws documentation
- {http://jawsjs.com/}[http://jawsjs.com/] - Official Jaws homepage. Overview and design choices. - {https://jawsjs.ippa.se/}[https://jawsjs.ippa.se/] - Official Jaws homepage. Overview and design choices.
- {http://jawsjs.com/jawsjs/test/index.html}[http://jawsjs.com/jawsjs/test/index.html] - Jaws testsuite (QUnit) - {https://jawsjs.ippa.se/jawsjs/test/index.html}[https://jawsjs.ippa.se/jawsjs/test/index.html] - Jaws testsuite (QUnit)


== Tutorials == Tutorials
- {http://videlais.com/2013/05/17/learning-jawsjs-part-1/}[http://videlais.com/2013/05/17/learning-jawsjs-part-1/] - Intro to sprites, collisions and game states by Dan Cox. - {http://videlais.com/2013/05/17/learning-jawsjs-part-1/}[http://videlais.com/2013/05/17/learning-jawsjs-part-1/] - Intro to sprites, collisions and game states by Dan Cox.
Expand All @@ -45,19 +45,19 @@ hashing like quad trees to speed things up. Jaws use of canvas makes pixel perfe
== Simple examples demonstrating certain features == Simple examples demonstrating certain features
Check out the sourcecode for comments and explanations: Check out the sourcecode for comments and explanations:


* http://jawsjs.com/jawsjs/examples/example0.html - get a Jaws-app working with as little code as possible * https://jawsjs.ippa.se/jawsjs/examples/example0.html - get a Jaws-app working with as little code as possible
* http://jawsjs.com/jawsjs/examples/example1.html - basic example with manual setup of canvas * https://jawsjs.ippa.se/jawsjs/examples/example1.html - basic example with manual setup of canvas
* http://jawsjs.com/jawsjs/examples/example2.html - jaws game states * https://jawsjs.ippa.se/jawsjs/examples/example2.html - jaws game states
* http://jawsjs.com/jawsjs/examples/example3.html - jaws.Animation * https://jawsjs.ippa.se/jawsjs/examples/example3.html - jaws.Animation
* http://jawsjs.com/jawsjs/examples/example4.html - jaws.Rect based collision detection * https://jawsjs.ippa.se/jawsjs/examples/example4.html - jaws.Rect based collision detection
* http://jawsjs.com/jawsjs/examples/example5.html - the jaws.Sprite({anchor: "..."}) parameter * https://jawsjs.ippa.se/jawsjs/examples/example5.html - the jaws.Sprite({anchor: "..."}) parameter
* http://jawsjs.com/jawsjs/examples/example6.html - jaws.Parallax * https://jawsjs.ippa.se/jawsjs/examples/example6.html - jaws.Parallax
* http://jawsjs.com/jawsjs/examples/example7.html - simple DOM-based sprite (DEPRECATED) * https://jawsjs.ippa.se/jawsjs/examples/example7.html - simple DOM-based sprite (DEPRECATED)
* http://jawsjs.com/jawsjs/examples/example8.html - jaws.TileMap * https://jawsjs.ippa.se/jawsjs/examples/example8.html - jaws.TileMap
* http://jawsjs.com/jawsjs/examples/example9.html - jaws.Viewport (The basics for a sidescrolling platformer right here) * https://jawsjs.ippa.se/jawsjs/examples/example9.html - jaws.Viewport (The basics for a sidescrolling platformer right here)
* http://jawsjs.com/jawsjs/examples/example10.html - jaws.game_states.Edit, a simple map editor * https://jawsjs.ippa.se/jawsjs/examples/example10.html - jaws.game_states.Edit, a simple map editor
* http://jawsjs.com/jawsjs/examples/example11.html - jaws.gfx.retroScaleImage and Literal Notion game state * https://jawsjs.ippa.se/jawsjs/examples/example11.html - jaws.gfx.retroScaleImage and Literal Notion game state
* http://jawsjs.com/jawsjs/examples/example12.html - jaws.viewport.drawTileMap() - optimized tile map drawing * https://jawsjs.ippa.se/jawsjs/examples/example12.html - jaws.viewport.drawTileMap() - optimized tile map drawing


== Games using Jaws == Games using Jaws
* {http://www.ludumdare.com/compo/ludum-dare-29/?action=preview&uid=21212}[http://www.ludumdare.com/compo/ludum-dare-29/?action=preview&uid=21212] - DrillFish: drill through the levels as a very odd fish - by mezka * {http://www.ludumdare.com/compo/ludum-dare-29/?action=preview&uid=21212}[http://www.ludumdare.com/compo/ludum-dare-29/?action=preview&uid=21212] - DrillFish: drill through the levels as a very odd fish - by mezka
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