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EECS481_MDE

481 MDE: Twister Stretch Project

Timeline

Sorry for the weird military time. Makes it easier to suss out AM vs PM

  • Friday, November 21: 11:30-14:30 Isaac will be unavailable for this meeting , and Zhinan will not be able to make it Step 4 should be finished at this point
  • Saturday, November 22: 12:00-22:00 PM Zhinan will be unavailable from 8:00 PM Step 8 should be finished at this point
  • Sunday, November 23: 12:00-22:00 PM Galen will be unavailable from 13:30-15:30 David will be unavailable from 15:30-17:30
  • Monday, November 24: 12:00-13:30 in class, and then until 20:00 in the Dude John will be unavailable until probably 19:00, but may not be able to make it at all Isaac will be unavailable from 14:00-17:00 Galen will be unavailable from 19:00 onwards
  • Tuesday, November 25: 12:00 onwards in the UGLi. Step 14 should be finished by dinner time Tuesday David will be unavailable from 12:00-6:00

Order of attack

  1. Fine-tuning of fabric and depth detection - BY 11/25 (DONE)
  2. Figuring out bounds for success/failure - BY 11/25 (DONE)
  3. How long it takes to "lock in" a circle - BY 11/25 (DONE)
  4. Calibration/Responsiveness - DONE
  5. Expansion rate for objects on screen - Easily Adjusted by changing GameIncreaseFactor in GAME.h or GAME.cpp (DONE)
  6. For target game: Format and direction of game - (ENOUGH DONE FOR BETA), "round variable"
  7. Pretty graphics for target game - (ENOUGH DONE FOR BETA)
  8. Good sounds for target game - (DONE)

(NOT FOR BETA) 9. For kinect-the-dots (ktd) game, detecting continuous depth + motion 10. For ktd, animation of line 11. Generating patterns for ktd 13. Graphics for ktd 14. Sounds for ktd

  1. Making the beta presentable
  2. User interface to modify game. (sudo)

BETA IS DONE!!!!!!! WORK ON KINECT-THE-DOTS

Stretch Goals

  • MSPaint
  • Mode of final game

Graphics TODO

  • Make GameCursor pressure sensitive: try 1) bigger circles 2) more small circles
  • Adjust rainbow explosion -- more drawn out, big -> small, try spinning more
  • Pull fabric to cycle color scheme?

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