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window move up/down loses windows #725
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That patch wasn't quite safe. You could get it to segfault with the following sequence:
The up/down would emit a signal, but the active_window would be NULL. The attached (ugly) patch seems to fix it. I didn't see any crashes, and /window move up/down worked. |
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Perform the following operation:
The bottom (original) window is destroyed, and existing channel/window mappings get lost.
This has been driving me nuts for years, so I finally broke down and fixed it.
Please see attached patch to fix this bug.
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