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ShaderTrap

An OpenGL shader runner that runs self-contained .shadertrap files.

This is not an officially supported Google product.

Build

# Clone the repo.
git clone git@github.com:google/shadertrap.git
# Or:
git clone https://github.com/google/shadertrap.git

# Navigate to the root of the repo.
cd shadertrap

# Update and init submodules.
git submodule update --init

# Build using a recent version of CMake. Ensure `ninja` is on your PATH.
mkdir build
cd build

cmake -G Ninja .. -DCMAKE_BUILD_TYPE=Debug
cmake --build . --config Debug
cmake -DCMAKE_INSTALL_PREFIX=./install -P cmake_install.cmake --config Debug

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  • C++ 87.9%
  • Shell 5.0%
  • CMake 3.0%
  • Python 2.7%
  • Other 1.4%