F4TF - DamageTweaks
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Overrides to Fallout 4's damage calculations. Part of the Fallout 4 Tweaks Framework
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Still needs work. This is just a quick backup
Credits/License:
- Created with Microsoft Visual Studio Community 2017.
- Uses JSON for Modern C++ by Niels Lohmann and contributors. (https://github.com/nlohmann/json)
- Uses simpleini by Brodie Thiesfield. (https://github.com/brofield/simpleini)
- Uses code based on xoroshiro128+ (http://xoshiro.di.unimi.it/xoroshiro128plus.c) for random number generation
- Thank you to kassent for the Relocation code included in Floating Damage. (https://github.com/kassent/FloatingDamage)
- Thank you to the F4SE team for providing and updating the tools that make this kind of stuff possible.
- Thank you to Bethesda Game Studios for Fallout 4 and its Creation Kit.
- As this is a mod for Fallout 4, the following applies: (the software being Fallout 4)
- THIS MATERIAL IS NOT MADE, GUARANTEED OR SUPPORTED BY THE PUBLISHER OF THE SOFTWARE OR ITS AFFILIATES.