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Resource Tree, Object Groups #54
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Did you restart LGM? |
No it has nothing to do with the themes Ism, http://oi44.tinypic.com/256frlw.jpg As you can see empty object groups are fine just ones that have objects try to set it to the sprite, just as my original intuition was telling me. Its an easy fix I would bet. |
Oh, I see. This is actually intended behavior. Object and Sprite groups inherit their image from the first resource in them. I think this is an option. This may be undesirable behavior if the sprite is blank, so we could factor for that as well. |
ewww i hate that :( ya there better be an option |
I have found the setting for this in the preferences file, it is too stupid for me to add to prefs panel and Josh said just remove it, but I will just disable it in the new jar file after some more improvements here. This issue is resolved. Here is a picture of the same file loaded in GM:Studio... |
If we look at the stable branch, that preference was actually always disabled by default. I still don't see a reason to add it to the preferences frame, there's not enough people dying over it. I don't know how it managed to get turned on in master before I disabled it (probably me just messing around) but in stable it is staying off. |
http://oi39.tinypic.com/2u8ijp1.jpg
That is what I saw when I opened my project mario game, as you can see script folders have the correct group icon but object groups do not. I tried changing the theme and that did not fix it.
This is what the file looks like loaded in GM:Studio...
http://tinypic.com/r/2vbpwm0/5
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