By Jan Kaiponen
Learning objectives:
- Adding 3D models to a scene
- Moving, scaling, and rotating 3D models
- Deploying to your Cardboard Viewer
- Creating materials and assigning textures
- Creating animations and triggering them
- Creating lights and baking them
- Optimizing a scene for top performance
Screenshot is included in folder Screenshots
- Apartment is furnished with provided assets.
- All models are marked Static, exept the animated globe.
- Google Cardboard support is added. Running the scene, the Cardboad stereoscopic view appears automatically.
- All lights are marked as Static.
- All lights are baked and none are realtime
- Baked resolution is 80, with uncompressed lightmap
- Animation is implemented as in the Project Rubric. When you press the Cardboard button, the Globe starts to spin. The globe will spin until the button is pressed again.
Android apk file is included in folder Build