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Make torkey less chonky and increase health
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itsmeow committed Nov 20, 2019
1 parent 8c35960 commit fba735a
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Showing 2 changed files with 2 additions and 2 deletions.
Original file line number Diff line number Diff line change
Expand Up @@ -22,7 +22,7 @@ protected void preRenderCallback(EntityTurkey entitylivingbaseIn, float partialT
if (this.getMainModel().isChild) {
GlStateManager.scale(0.5D, 0.5D, 0.5D);
} else {
GlStateManager.scale(1.0D, 1.0D, 1.0D);
GlStateManager.scale(0.8D, 0.8D, 0.8D);
}
}

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Original file line number Diff line number Diff line change
Expand Up @@ -106,7 +106,7 @@ public boolean shouldExecute() {
@Override
protected void applyEntityAttributes() {
super.applyEntityAttributes();
this.getEntityAttribute(SharedMonsterAttributes.MAX_HEALTH).setBaseValue(4.0D);
this.getEntityAttribute(SharedMonsterAttributes.MAX_HEALTH).setBaseValue(6.5D);
this.getEntityAttribute(SharedMonsterAttributes.MOVEMENT_SPEED).setBaseValue(0.25D);
this.getAttributeMap().registerAttribute(SharedMonsterAttributes.ATTACK_DAMAGE);
this.getEntityAttribute(SharedMonsterAttributes.ATTACK_DAMAGE).setBaseValue(1D);
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