This is a multiplayer server for unnamed-sdvx-clone
Check out the release page for some builds.
Otherwise see below of building
Usage of ./usc_multiplayer:
-bind string
host:port to bind to (default "0.0.0.0:39079")
-debug
Print debug info
-password string
server password if required
-refresh int
Number of milliseconds between score updates (0 for realtime) (default 500)
-verbose
Print verbose info
-refresh
controls how fast the scoreboard is updated. If you are playing on lan, try out 0 for basically realtime
cd src
# Install required go dependencies
go get
# Build the server
go build