-
Notifications
You must be signed in to change notification settings - Fork 20
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Limiter applied? #20
Comments
Hi @sclsj, The decoded output depends on the configurations enabled at the encoder end. The decoder as such does not do any kind of post processing apart from what the specification suggests. So in your case if you are observing that the first two channels are heavily limited then in all probability it is the way the stream is encoded (intended by the creator of the stream). Request you to close the issue if this answers your doubt! Thanks! |
Thank you! The reason I'm asking is that it appears that if I select 2ch rather than 7.1ch as output, the first two channels are more limited/compressed, although I could be wrong about that. I will close this issue when I'm able to extract the individual objects to see if they are compressed as well. |
This comment was marked as outdated.
This comment was marked as outdated.
Hi, If the speaker layout of the bitstream file is different from that of the speaker layout requested from command line using From the pictures you shared it looks like the result of rendering gives an impression that the signal is compressed. As informed earlier, the decoder does not specifically apply limiter apart from the end of chain processing descried in the specification. Thanks! |
That made sense. However, you did not answer my question. What can I do to not let this happen? |
Can You let us know the information on the number of channels / objects in this stream and the speaker lay-out of the bit stream? Also can you please explain this "Stereo Mix provided by the artist" part ? Can you elaborate on what this information is ? |
This comment was marked as outdated.
This comment was marked as outdated.
This comment was marked as outdated.
This comment was marked as outdated.
Hi @sclsj, Can You please let us know if you see the "limiting effect" when you he command line option |
This comment was marked as outdated.
This comment was marked as outdated.
And speaking of such, I really want to see support for outputting in (decoding to) object-oriented format such as ADM BWF. It makes more sense to call this as decoding and mixing down those objects for a specific channel layout as rendering. |
We dont have currently support for ADM BWF. However, its possible to have individual decoded objects using the |
Two different ones. First one is 群青, second one is Essence. Sorry for not making that clear. |
I saw this in the GSG docx. I tried
Well, that gives us 12 + 12 + 10 = 34 channels. Assuming 16-bit and 48000Hz, that would result in a 747 mb file, but I got a 357 mb file. When I try to decode it, I also get (mostly) garbage channels (channels with random noise). Not sure what I'm doing wrong here. I'm using: Is there a flag I can use for the tool to output a wav instead of a raw pcm? Also, if I read the specification right, according to 17.10.3 objects are still processed (DRC, gain, and peak limiter) before they are exported. Can I disable that? |
Hi @sclsj Can You please refer to our wiki page on external rendering interfaces ? Thanks! |
Yes, it’s kind of the same thing. I’m having some other related issues but I need to investigate further before posting them. |
Still the sample audio in the last issue, but I noticed that the first two channels are heavily limited and sounds much more obvious than the stereo mix provided by the artist. Is this limiter applied by the producer or the decoder?
The text was updated successfully, but these errors were encountered: