Skip to content

ivopc/Poke-Engine

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

45 Commits
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

(Outdated project, crap architecture. But you can study it if you want. New one here)

Poké-Engine

Pokémon clone made with HTML, CSS and Javascript.

Demo

Click here

How to play

After load, use arrow keys or WASD keys to move character.

App

After git cloning go to the project file path and execute in terminal: cd path/to/files npm install After install npm dependencies exec this: node app.js Now you can access: http://localhost:3000 (or your default port).

Config

You can change the character, x and y position and etc. in /js/engine/load.js in fetchSavedData method, changing the values after || (or) operator. There's a list of playable characters in /css/character.game.css, like: red, leaf, brendan and etc, just need to change the character attribute in this.savedData.

ToDo List

  • Use socket.io to do a multiplayer game.
  • Virtual joystick for mobile devices.
  • Refatorate the cameraUpdate method.
  • Implement backend database with node.js ('ll use mysql for that :P ) for users register.

License

Poké-Engine is released under the MIT License.

About

Pokémon clone made with HTML, CSS and Javascript.

Resources

License

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published