Releases: izawartka/gta2-trainer-cpp
Releases · izawartka/gta2-trainer-cpp
v1.19.2
GTA2 Trainer by masuo & h0x91b v1.19.2 (2025.09.08)
- Added "Additional Z offset" slider in the 3D view menu, allowing to move the camera closer without reducing render distance (of lights and sprites)
- Added "Render distance" slider in the 3D view menu
- Added "Lock to player" option in the camera menu, allowing the player character to stay fixed at the center of the screen
- Implemented custom render queue and several other fixes to remove most glitches in the 3D view
v1.19.1
GTA2 Trainer by masuo & h0x91b v1.19.1 (2025.05.22)
- Added an option to disable view-frustum culling - part of GTA's optimization that results in disappearing map tiles in the 3D mode
- Added an option to make the player invisible
- Fixed a bug that caused the player’s position to shift down by one tile when loading a quick save
- Fixed checkboxes alignment in the camera options window
more info in the commits descriptions
v1.19
GTA2 Trainer by masuo & h0x91b v1.19 (2025.05.18)
CHANGELOG:
- Added experimental support for rotating the camera along the vertical and horizontal axis (!!!)
- Added an option to force enable screen clearing. It is automatically enabled when using different rotation mode than default
- Moved hook functions to the Hooks class
- Moved hook helper functions to the HookHelper class
- Minor gta2.h tweaks
- Fixed changing camera z or zoom disabling "follow player" option instead of just locking changed values
- Updated README.md
- Removed unnecessary Hooking.Patterns files
v1.18
GTA2 Trainer by masuo & h0x91b v1.18 (2025.01.18)
CHANGELOG:
- Added Quicksaving
- Added persistency to native cheats (will stay on/off after game restart)
- Added a lot of new native cheats
- Added Power-ups menu
- Added MainWindow::OnFirstGTAGameTick
- Added OnGTAAfterDebugFlags hook
- Native cheats are now grouped in categories
- Tweaked UI
- Updated gta2-helper.h
- Updated gta2.h
- Improved HookFunction
- Fixed minor bugs and typos and cleaned up the code
- Removed now redundant "Player invulnerable" option as there is a native cheat for that
- Removed weapon reload timer
v1.17.2
v1.17.1
GTA2 Trainer by masuo & h0x91b v1.17.1 (2024.08.25)
CHANGELOG:
- Added ability to spawn mini cars
- Added ability to set spawned ped's objective and targets
- Added ability to spawn ped in the nearest car
- Added ability to disable anti-aliasing
- Added ability to turn off shadows
- Added night mode checkbox in Camera options
- Added no lights checkbox in Camera options
- Added "Anti-player guard" ped preset
- Added objective's target ped and car columns to the LiveTable
- Updated gta2-helper.h
- Added coordinate-based FindTheNearestCar
- Added functions related to spawning peds
- Added fnSetPedObjective function
- Added ReplaceCode function
- Improved FindTheNearestPed, FindTheNearestCar
- Improved ACS's safe coordinates check
- Reworked ped spawning
- Fixed camera locks not working if the window is closed
- Updated ped columns in the Live Table
- Cleaned up IDs in Resource.h
- Updated gta2.h
v1.17
GTA2 Trainer by masuo & h0x91b v1.17 (2024.08.16)
CHANGELOG:
- Added Camera Options window
- Added group leader option in the Ped Spawner
- Added car invulnerability options
- Added car no collisions checkbox
- Added the ability to make cars dummy
- Added "Camera / teleport..." button in main dialog
- Added new functions to gta2-helper.h
- fnFixCarDamage
- fnExtinguishCar
- fnFixCarBrokenEngine
- Ped groups related functions
- ClampPointToSafe
- Player ped's shape and remap can now be set using comboboxes
- Car remap can now be set to -1 (default vehicle palette)
- Fixing car's engine damage will now also extinguish the car if on fire
- Threat search and reaction in the Ped Spawner are now set using comboboxes instead of being part of AI values
- Updated ped related column names in the Live Table
- Updated "teleport to last car" to use built-in teleport function
- Cleaned up code and variable names in MainWIndowData,h
- Fixed selected weapon's ID display
- Slightly revamped UI
- Updated SetHealthArmorMoney() to finally use gta2.h
- Cleaned up MainWindow code a bit
- Fixed ON_COMMAND_RANGEs not using macros
- Cleaned up the code for setting car colors
- Other minor changes
- Updated gta2.h
- Changed PlayerPhysics to CameraOrPhysics and updated it
- Other changes
- Cleaned up IDs in Resource.h
- Other minor bugfixes and code improvements
- Removed global ped speeds
- Removed car's damage lock
- Removed teleporting in main dialog
v1.16.4
v1.16.3
v1.16.2
GTA2 Trainer by masuo & h0x91b v1.16.2 (2024.05.26)
CHANGELOG:
- added Live table (for peds and cars)
- added Live table columns editor
- added enter car as passenger checkbox
- added OnGTADraw()
- added more pointers and function hooks to gta2-helper.h
- fixed zeroing gang respect not working
- changed dll name to gta2-trainer.dll
- fixed hard coded IDs for SetStars method
- cleaned up IDs
- slightly refactored MainWindow.cpp
- improved TeleportAllPeds method
- improved ExplodeCars method
- updated gta2.h
- updated project settings
- updated readme
- removed Detours dependency
- removed unused GetDoubleFromCEditVal method


