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Simpact Cyan

Simpact Cyan is the C++ version of the Simpact family of programs. It is an agent based model (ABM) to study the way an infection spreads and can be influenced, and is currently focused on HIV and HIV-HSV2 co-infection.

The main documentation can be found at simpactcyan.readthedocs.io.

Source code packages and pre-compiled versions can be found here.

Compiling Simpact Cyan on OS X

You need to have GSL installed, as well as the TIFF library, and CMake is needed to generate the build files. While you can download the CMake tool from the website, and you can compile and install the GSL and TIFF libraries manually, I find it easier to use pre-compiled versions of these things, which I made available using the Anaconda Python environment. For these instructions, I'm going to assume that you have installed Anaconda Python.

  1. Download the Simpact Cyan source code and extract it somewhere, or clone the GitHub repository somewhere. Below, I'll assume that this has created a path called /Users/me/simpactcyan.

  2. Open a Terminal window, and make sure that the Anaconda environment has been activated, i.e. that the conda command is recognized. If not, it may be necessary to update your PATH environment variable using a command like this

    export PATH=/Users/me/anaconda/bin:"$PATH"
    

    or run Anaconda's activation command:

    source /Users/me/anaconda/bin/activate
    
  3. Execute the following commands to set up the build environment:

    conda install cmake
    conda install gcc
    conda install -c jori libtiff
    conda install -c jori gsl
    

    These commands will make sure CMake is available, that the GNU C compiler (gcc) is available, and that precompiled versions of the TIFF and GSL libraries will be installed.

  4. We need to create a directory where the build files will be stored, let's create a directory /Users/me/simpactcyan/build for this. In that directory, we'll call the cmake command, setting the CMake variable CMAKE_INSTALL_PREFIX to the Anaconda path (this is needed so that the TIFF and GSL libraries can be located correctly).

    cmake /Users/me/simpactcyan -DCMAKE_INSTALL_PREFIX=/Users/me/anaconda
    
  5. When the CMake step is finished, you can now just run

    make
    

    to start building the Simpact Cyan executables, or use something like

    make -j 4
    

    to start four build jobs in parallel, which can speed up the process if your computer or laptop has several processor cores.

  6. When the build is complete, running e.g. ./simpact-cyan-release will most likely show an error message about a library not being loaded. To tell the system where the TIFF and GSL libraries can be found, execute

    export DYLD_LIBRARY_PATH=/Users/me/anaconda/lib
    

    Afterwards, running ./simpact-cyan-release will show a usage message.

  7. To make sure that this version is used from within an R session, execute the following commands before loading the RSimpactCyan package:

    Sys.setenv(PATH=paste("/Users/me/simpactcyan/build",Sys.getenv("PATH"),sep=":"))
    Sys.setenv(PYTHONPATH="/Users/me/simpactcyan/python")
    Sys.setenv(SIMPACT_DATA_DIR="/Users/me/simpactcyan/data/")
    Sys.setenv(DYLD_LIBRARY_PATH="/Users/me/anaconda/lib")
    

    The first line makes sure that RSimpactCyan will be able to locate the compiled executables. The second line makes sure that the Python module that's stored in that directory will be found. The third line tells the library where the data files can be found. Note that the data directory needs to end with a single /. The last line makes sure that the executable can find the GSL and TIFF libraries which are stored in the Anaconda directory structure.

    Only after these lines have been set can you load the library:

    library("RSimpactCyan")
    

    If you then use e.g. the simpact.run command, the newly compiled versions are used.

  8. The previous step allows you to run the new executables from within R, but to debug the code this is not the most convenient way to run the program. Instead, first create a configuration file using e.g. the dryrun option of simpact.run. You can then just run the executable from the command line, as described in the manual, for example:

    ./simpact-cyan-debug /path/to/config.txt 0 opt
    

Compiling Simpact Cyan on GNU/Linux

Using your package management system, make sure to install the development versions of the GSL and TIFF libraries. For Debian or Ubuntu systems, the GSL package will be called something like libgsl-dev or libgsl0-dev, and the TIFF package will be libtiff-dev, libtiff4-dev or libtiff5-dev. For Fedora based systems, the packages will be gsl-devel and libtiff-devel. Apart from a C++ compiler, and the make build system, you'll also need to have CMake (can be installed using the cmake package).

  1. Download the Simpact Cyan source code and extract it somewhere, or clone the GitHub repository somewhere. Below, I'll assume that this has created a path called /home/me/simpactcyan.

  2. We need to create a directory where the build files will be stored, let's create a directory /home/me/simpactcyan/build for this. In that directory, we'll call the cmake command:

    cmake /home/me/simpactcyan
    
  3. When the CMake step is finished, you can now just run

    make
    

    to start building the Simpact Cyan executables, or use something like

    make -j 4
    

    to start four build jobs in parallel, which can speed up the process if your computer or laptop has several processor cores.

  4. When the build is complete, running e.g. ./simpact-cyan-release will will show a usage message.

  5. To make sure that this version is used from within an R session, execute the following commands before loading the RSimpactCyan package:

    Sys.setenv(PATH=paste("/home/me/simpactcyan/build",Sys.getenv("PATH"),sep=":"))
    Sys.setenv(PYTHONPATH="/home/me/simpactcyan/python")
    Sys.setenv(SIMPACT_DATA_DIR="/home/me/simpactcyan/data/")
    

    The first line makes sure that the RSimpactCyan will be able to locate the compiled executables. The second line makes sure that the Python module that's stored in that directory will be found. The last line tells the library where the data files can be found. Note that the data directory needs to end with a single /.

    Only after these lines have been set can you load the library:

    library("RSimpactCyan")
    

    If you then use e.g. the simpact.run command, the newly compiled versions are used.

  6. The previous step allows you to run the new executables from within R, but to debug the code this is not the most convenient way to run the program. Instead, first create a configuration file using e.g. the dryrun option of simpact.run. You can then just run the executable from the command line, as described in the manual, for example:

    ./simpact-cyan-debug /path/to/config.txt 0 opt
    

Compiling Simpact Cyan on MS-Windows

Make sure you use Visual Studio 2015. In the following I'm assuming a 32-bit build (as this also works on 64-bit systems), but a 64-bit build should work as well, with some obvious changes to the commands.

  1. The source code needs GSL and TIFF libraries to build; to speed things up pre-compiled versions can be downloaded from: simpact_vs2015_deps.rar. Extract these somewhere, below I'll assume that after extraction you have a directory called c:\simpact_vs2015_deps\32bit. If you've extracted the RAR archive somewhere else you'll need to change some paths in the instructions below.

  2. To be sure that the DLL files for the GSL and TIFF libraries can be found when executing the generated Simpact Cyan executable later on, add the c:\simpact_vs2015_deps\32bit\bin directory to the PATH environment variable (see e.g. this link if you don't know how to do this).

  3. Download the Simpact Cyan source code and extract it somewhere, or clone the GitHub repository somewhere. Below, I'll assume that this has created a path called c:\projects\simpactcyan.

  4. In that path, there's a file called CMakeLists.txt. Using a tool called CMake, this file will be analyzed and a Visual Studio project will be created. Make sure CMake is installed and start the GUI.

  5. In the top part of the window, you need to fill in where the source code is, and where to build the binaries. In the source code field, fill in c:\projects\simpactcyan. The build directory is arbitrary, that's just where the compiled files and executables will be stored, I typically use something like c:\projects\simpactcyan\build.

  6. We want to make sure that CMake can find the GSL and TIFF libraries, which is why we'll do the following: click the Add Entry button, enter CMAKE_INSTALL_PREFIX where it says Name, specity PATH as the Type, set the Value field to c:\simpact_vs2015_deps\32bit and click Ok. In the central part of the window, you'll see this CMAKE_INSTALL_PREFIX appear.

  7. In the main CMake GUI, press the button Configure and you'll get a window that asks to specify the generator for the project. There, you should be able to select Visual Studio 14 2015 (the version number of Visual Studio 2015 is 14).

  8. If everything works correctly, you'll see a bunch of red lines appear in the same part of the window where the CMAKE_INSTALL_PREFIX was shown. If you click Configure again, they should become white, and the Generate button should be possible to click. If there are still some red lines, it's possible that you have to press Configure once more. After clicking Generate, a file called c:\projects\simpact\build\simpact-cyan.sln should be created.

  9. Open this .sln file (the 'solution' file, which is the name for a project in Visual Studio) with Visual Studio 2015. When this has been started, we'll be able to actually compile the source code and build the executables.

  10. By default, you'll see that Debug option is selected in the bar below the menu bar. This means that the debug version of the code will be compiled. You can also change this to Release (and even some other things), which will compile the optimized version of the code. For now, we'll just leave this at Debug.

  11. In the solution explorer, probably at the right of the Visual Studio window, you'll see the ALL_BUILD subproject. If you right-click this, you'll get a pop-up menu where the top item is Build. Click this to start the compilation process.

  12. If all went well, the folder c:\projects\simpactcyan\build\Debug should now contain the executable called simpact-cyan-debug.exe. Since this is a command line program, we'll start it from the command line: open the 'Command Prompt' and go to the specified directory. If you then type simpact-cyan-debug, the program should output some usage information.

  13. To compile the release version, simply change the the selection from step 10, right click ALL_BUILD again and select Build.

  14. To run the version you're working on from within R, you need to run the following commands before loading RSimpactCyan:

    Sys.setenv(PATH=paste("c:\projects\simpactcyan\build\Debug;c:\projects\simpactcyan\build\Release",Sys.getenv("PATH"),sep=";")) Sys.setenv(PYTHONPATH="c:\projects\simpactcyan\python") Sys.setenv(SIMPACT_DATA_DIR="c:\projects\simpactcyan\data\")

The first line makes sure that the `RSimpactCyan` will be able to locate the
compiled executables. Note that you need to have both the debug and release
executables. The second line makes sure that the Python module that's stored
in that directory will be found. The last line tells the library where the 
data files can be found. Note that double backslashes need to be used (or
a single normal slash), and that the data directory needs to end with `\\`
(or with a single `/`). 

Only after these lines have been set can you load the library:

    library("RSimpactCyan")

If you then use e.g. the `simpact.run` command, the newly compiled versions
are used.
  1. The previous step allows you to run the new executables from within R, but to debug the code this is not the most convenient way to run the program. Instead, first create a configuration file using e.g. the dryrun option of simpact.run.

  2. In Visual Studio, right click the simpact-cyan subproject and select Set at StartUp Project. Right click the simpact-cyan subproject again and select Properties at the bottom of the menu. In this properties dialog, make sure that the drop-down list next to Configuration: (at the top-left of the dialog) is showing Debug. In the tree view on the left, you should see a Debugging option in the Configuration Properties, which you need to select.

  3. In the option on the right that appear then, you'll see an empty input field named Command Arguments. There, you'll need to fill in the arguments to the executable, as described in the manual. So this would be something like

    c:\path\to\generated\configfile.txt 0 opt

After pressing `Ok` to store the settings and close the dialog, make sure
you set the active version to `Debug` (and not `Release`) in the bar below
the menu bar. Pressing F5 then not only starts the program with the specified
configuration, but also starts the Visual Studio debugger, allowing you to
set breakpoints at various locations.

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Simpact Cyan is an agent based model (ABM) to study the way an infection spreads and can be influenced, and is currently focused on HIV.

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