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Unity shader to add the wetness/dryness to the texture

About🤔

This project is my implementation of the method proposed at [Sawayama et al. jounal of vision 2017].

In this paper, they described that the perceptual wetness was related to saturation and lightness of the observed texture. They also proposed the image conversion to manipulate our wetness perception.

I have implemented their method as Unity shader for games or media arts.

Please use the shader freely👍

Wet Shader☔

WetTexture1

WetTexture2

The left-side textures were added wetness from right-sides.

Dry Shader🏜️

DryTexture1

DryTexture2

The left-side textures were added dryness from right-sides.

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MIT

About

Unity shader to add the wetness☔ or dryness🏜️ to the texture

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