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Playable Characters Mod (PCM) support #39

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lynxlynxlynx opened this issue Mar 26, 2013 · 8 comments
Closed

Playable Characters Mod (PCM) support #39

lynxlynxlynx opened this issue Mar 26, 2013 · 8 comments

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@lynxlynxlynx
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Originally reported by: Gennady Trafimenkov (Bitbucket: gennady, GitHub: gennady)


User Scheinworld from BPF thinks it would be a great idea to support Playable Characters Mod (PCM) together with 800x600 mod.

It can be done only in ModPack project, not JA2-Stracciatella due to legal considerations.


@derSteFfi
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What is our standing on the ModPack idea?

@lynxlynxlynx
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Like it's noted, it's a separate project (hosted in a branch).

selaux pushed a commit that referenced this issue Jan 1, 2018
@ja2-derek
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ja2-derek commented Jun 30, 2020

Looks like it works by just copying in the assets. Created https://github.com/ja2-derek/mod-playable-chars

There is an PCM_SV_B005.exe in the ZIP file. Any idea what it does?

image

@lynxlynxlynx
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Maybe audio or image converter? Maybe it has a usage string, try -h or something nonsensical.

@ja2-derek
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ja2-derek commented Jun 30, 2020

And Darrel joins after marrying a female merc to the Hicks, despite what the README says about 1.13

EDIT: there is an assertion failure, could be related:

2020-06-30T16:29:53 [ERROR] game/Strategic/Strategic_Town_Loyalty.cc: Assertion failed in ...\ja2-stracciatella\src\game\Strategic\Strategic_Town_Loyalty.cc, line 214

@ja2-derek
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ja2-derek commented Jun 30, 2020

That EXE looks for fmod.dll and smackw32.dll. The icon looks like it is a replacement for JA2.exe.

No idea how it is different.

@ja2-derek
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And Darrel joins after marrying a female merc to the Hicks, despite what the README says about 1.13

EDIT: there is an assertion failure, could be related:

2020-06-30T16:29:53 [ERROR] game/Strategic/Strategic_Town_Loyalty.cc: Assertion failed in ...\ja2-stracciatella\src\game\Strategic\Strategic_Town_Loyalty.cc, line 214

Caused by HandleTownLoyaltyForNPCRecruitment(), and Darrel's Town ID is 0 (BLANK_SECTOR). Causes a Assertion failure, but safe to ignore.

@ja2-derek
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ja2-derek commented Jul 1, 2020

Migrated to https://github.com/ja2-stracciatella/mod-playable-chars

We can consider fixing that Assertion if it is accepted as a known case (bTownId == 0).

Closing this issue. We can follow up in the mod repo if needed.

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