Skip to content

Commit

Permalink
Version 35.3, update readme
Browse files Browse the repository at this point in the history
  • Loading branch information
jacob1 committed May 19, 2017
1 parent 68c2ea6 commit 517d6f4
Show file tree
Hide file tree
Showing 2 changed files with 14 additions and 5 deletions.
13 changes: 11 additions & 2 deletions README
Expand Up @@ -1056,6 +1056,15 @@ now uses the MSVC compiler.
Version 35.2 3/5/17
Fix crash when brush x radius is 0

Version 35.3 5/18/17
Fix LAVA(GOLD) + EXOT --> LAVA(VIBR) reaction. Better PROP tool sanity
checking. Fix WIND tool color. Add ctrl+backspace/delete and shift+up/down
support to new UI. Fix being unable to edit link signs. Update internal script
manager to 3.10. Fix stickmen respawning after ctrl+z-ing them. Fix save
thumbnails often not downloading. Fix -nan temperatures when using realistic
heat mode. Simulation updates from tpt++, including PHOT changes, customizable
INVS and FRAY, and ambient heat now being saved in saves.




Expand All @@ -1071,11 +1080,11 @@ None (at least that I know of)
-------------------------------------TODO-------------------------------------
------------------------------------------------------------------------------
TODO: '>' means currently being worked on/added next
>Add avatars in game (done in profile ui)
>Use new tpt++ methods to fetch saves and not over 2 year old ones.
>Rewrite save browser and save preview UI to new interface
>Increase element limit to 2^10
Support alternate save servers
Support multiple logins / "remember me" setting
Do something about the massively repeated drawing code in Simulation.cpp
make open ui more colorful like tpt++, also fix cut off description in save uploading ui
Ability to follow users using jacksonmj's website
>Add things from tpt++ that look cool, and any new simulation changes it gets
Expand Down
6 changes: 3 additions & 3 deletions includes/defines.h
Expand Up @@ -30,9 +30,9 @@
//VersionInfoEnd

#define MOD_VERSION 35
#define MOD_MINOR_VERSION 2
#define MOD_SAVE_VERSION 22 //This is not the version number of my mod anymore, it's only changed when I change the saving code
#define MOD_BUILD_VERSION 78 //For update checks
#define MOD_MINOR_VERSION 3
#define MOD_SAVE_VERSION 23 //This is not the version number of my mod anymore, it's only changed when I change the saving code
#define MOD_BUILD_VERSION 79 //For update checks
#define BETA_VERSION 91
#define BETA_MINOR_VER 0
#define RELEASE_VERSION 91
Expand Down

0 comments on commit 517d6f4

Please sign in to comment.