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unity/2D Roguelike/Assets/Completed/Animation/AnimatorControllers/Player.controller
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unity/2D Roguelike/Build/Target/TemplateData/UnityProgress.js
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function UnityProgress (dom) { | ||
this.progress = 0.0; | ||
this.message = ""; | ||
this.dom = dom; | ||
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var parent = dom.parentNode; | ||
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var background = document.createElement("div"); | ||
background.style.background = "#4D4D4D"; | ||
background.style.position = "absolute"; | ||
parent.appendChild(background); | ||
this.background = background; | ||
|
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var logoImage = document.createElement("img"); | ||
logoImage.src = "TemplateData/progresslogo.png"; | ||
logoImage.style.position = "absolute"; | ||
parent.appendChild(logoImage); | ||
this.logoImage = logoImage; | ||
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var progressFrame = document.createElement("img"); | ||
progressFrame.src = "TemplateData/loadingbar.png"; | ||
progressFrame.style.position = "absolute"; | ||
parent.appendChild(progressFrame); | ||
this.progressFrame = progressFrame; | ||
|
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var progressBar = document.createElement("img"); | ||
progressBar.src = "TemplateData/fullbar.png"; | ||
progressBar.style.position = "absolute"; | ||
parent.appendChild(progressBar); | ||
this.progressBar = progressBar; | ||
|
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var messageArea = document.createElement("p"); | ||
messageArea.style.position = "absolute"; | ||
parent.appendChild(messageArea); | ||
this.messageArea = messageArea; | ||
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this.SetProgress = function (progress) { | ||
if (this.progress < progress) | ||
this.progress = progress; | ||
this.messageArea.style.display = "none"; | ||
this.progressFrame.style.display = "inline"; | ||
this.progressBar.style.display = "inline"; | ||
this.Update(); | ||
} | ||
|
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this.SetMessage = function (message) { | ||
this.message = message; | ||
this.background.style.display = "inline"; | ||
this.logoImage.style.display = "inline"; | ||
this.progressFrame.style.display = "none"; | ||
this.progressBar.style.display = "none"; | ||
this.Update(); | ||
} | ||
|
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this.Clear = function() { | ||
this.background.style.display = "none"; | ||
this.logoImage.style.display = "none"; | ||
this.progressFrame.style.display = "none"; | ||
this.progressBar.style.display = "none"; | ||
} | ||
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this.Update = function() { | ||
this.background.style.top = this.dom.offsetTop + 'px'; | ||
this.background.style.left = this.dom.offsetLeft + 'px'; | ||
this.background.style.width = this.dom.offsetWidth + 'px'; | ||
this.background.style.height = this.dom.offsetHeight + 'px'; | ||
|
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var logoImg = new Image(); | ||
logoImg.src = this.logoImage.src; | ||
var progressFrameImg = new Image(); | ||
progressFrameImg.src = this.progressFrame.src; | ||
|
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this.logoImage.style.top = this.dom.offsetTop + (this.dom.offsetHeight * 0.5 - logoImg.height * 0.5) + 'px'; | ||
this.logoImage.style.left = this.dom.offsetLeft + (this.dom.offsetWidth * 0.5 - logoImg.width * 0.5) + 'px'; | ||
this.logoImage.style.width = logoImg.width+'px'; | ||
this.logoImage.style.height = logoImg.height+'px'; | ||
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this.progressFrame.style.top = this.dom.offsetTop + (this.dom.offsetHeight * 0.5 + logoImg.height * 0.5 + 10) + 'px'; | ||
this.progressFrame.style.left = this.dom.offsetLeft + (this.dom.offsetWidth * 0.5 - progressFrameImg.width * 0.5) + 'px'; | ||
this.progressFrame.width = progressFrameImg.width; | ||
this.progressFrame.height = progressFrameImg.height; | ||
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this.progressBar.style.top = this.progressFrame.style.top; | ||
this.progressBar.style.left = this.progressFrame.style.left; | ||
this.progressBar.width = progressFrameImg.width * Math.min(this.progress, 1); | ||
this.progressBar.height = progressFrameImg.height; | ||
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this.messageArea.style.top = this.progressFrame.style.top; | ||
this.messageArea.style.left = 0; | ||
this.messageArea.style.width = '100%'; | ||
this.messageArea.style.textAlign = 'center'; | ||
this.messageArea.innerHTML = this.message; | ||
} | ||
|
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this.Update (); | ||
} |
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/**************************************** | ||
==== RESETS | ||
****************************************/ | ||
|
||
html,body,div,canvas { margin: 0; padding: 0; } | ||
::-moz-selection { color: #333; text-shadow: none; } | ||
::selection { color: #333; text-shadow: none; } | ||
.clear:after { visibility: hidden; display: block; font-size: 0; content: " "; clear: both; height: 0; } | ||
.clear { display: inline-table; clear: both; } | ||
/* Hides from IE-mac \*/ * html .clear { height: 1%; } .clear { display: block; } /* End hide from IE-mac */ | ||
|
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/**************************************** | ||
==== LAYOUT | ||
****************************************/ | ||
|
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html, body { width: 100%; height: 100%; font-family: Helvetica, Verdana, Arial, sans-serif; } | ||
body { } | ||
p.header, p.footer { display: none; } | ||
div.logo { width: 204px; height: 38px; float: left; background: url(logo.png) 0 0 no-repeat; position: relative; z-index: 10; } | ||
div.title { height: 38px; line-height: 38px; padding: 0 10px; margin: 0 1px 0 0; float: right; color: #333; text-align: right; font-size: 18px; position: relative; z-index: 10; } | ||
.template-wrap { position: absolute; top: 50%; left: 50%; -webkit-transform: translate(-50%, -50%); transform: translate(-50%, -50%); } | ||
.template-wrap canvas { margin: 0 0 10px 0; position: relative; z-index: 9; box-shadow: 0 10px 30px rgba(0,0,0,0.2); -moz-box-shadow: 0 10px 30px rgba(0,0,0,0.2); } | ||
.fullscreen { float: right; position: relative; z-index: 10; } | ||
|
||
body.template { } | ||
.template .template-wrap { } | ||
.template .template-wrap canvas { } |
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<!doctype html> | ||
<html lang="en-us"> | ||
<head> | ||
<meta charset="utf-8"> | ||
<meta http-equiv="Content-Type" content="text/html; charset=utf-8"> | ||
<title>Unity WebGL Player | 2DRoguelike</title> | ||
<link rel="stylesheet" href="TemplateData/style.css"> | ||
<link rel="shortcut icon" href="TemplateData/favicon.ico" /> | ||
<script src="TemplateData/UnityProgress.js"></script> | ||
</head> | ||
<body class="template"> | ||
<p class="header"><span>Unity WebGL Player | </span>2DRoguelike</p> | ||
<div class="template-wrap clear"> | ||
<canvas class="emscripten" id="canvas" oncontextmenu="event.preventDefault()" height="600px" width="960px"></canvas> | ||
<br> | ||
<div class="logo"></div> | ||
<div class="fullscreen"><img src="TemplateData/fullscreen.png" width="38" height="38" alt="Fullscreen" title="Fullscreen" onclick="SetFullscreen(1);" /></div> | ||
<div class="title">2DRoguelike</div> | ||
</div> | ||
<p class="footer">« created with <a href="http://unity3d.com/" title="Go to unity3d.com">Unity</a> »</p> | ||
<script type='text/javascript'> | ||
var Module = { | ||
TOTAL_MEMORY: 268435456, | ||
errorhandler: null, // arguments: err, url, line. This function must return 'true' if the error is handled, otherwise 'false' | ||
compatibilitycheck: null, | ||
dataUrl: "Release/Target.data", | ||
codeUrl: "Release/Target.js", | ||
memUrl: "Release/Target.mem", | ||
|
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}; | ||
</script> | ||
<script src="Release/UnityLoader.js"></script> | ||
|
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</body> | ||
</html> |
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