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Bug 1676791 - Part 5: Define the finite timeline and use it in Play()…
… and Pause(). r=hiro Based on w3c/csswg-drafts#4842, we define "has finite timeline", which is a timeline that's not monotonically increasing. We need this to update start time and hold time for scroll-timeline, so we play scroll-linked animations as we expected, e.g. GetLocalTime() returns the correct time value from GetCurrentTimeAsDuration(). Known issue: we still have bugs when setting "animation-play-state:paused". Will do that in Bug 1741255. Differential Revision: https://phabricator.services.mozilla.com/D131168
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