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Releases: BattletechModders/MechResizer

Resize Rewrite

23 Sep 00:44
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This now includes the ability to read tags from mech chassis, vehicle chassis, turret chassis, and weapon defs to do resizing in the appropriate JSON definition files rather than a centralized mod.json for every mech variant. However added new options for sizing by prefab (such as all highlanders). See README.md for full details.

Turret Resizing and LOS Scaling

26 Jun 06:16
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Giant Turret? WHy not!?

screen shot 2018-06-24 at 10 14 00 pm

Here's a video of a tiny robot running about and getting scaled LOS calculations (note the LOS display lines are not scaled down to match its… stature) as reported in #4.

Preliminary Projectile Resizing Support

31 May 14:47
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Pre-release

Added some new projectile settings that are keyed by weapon identifier. I think this only works for SRM/LRMs right now, but it's a start. A sample bit of mod.json to make all the stock SRMs shoot big:

    "projectileSizeMultipliers": {
      "Weapon_SRM_SRM2_0-STOCK": 10,
      "Weapon_SRM_SRM4_0-STOCK": 10,
      "Weapon_SRM_SRM6_0-STOCK": 10
    }

screen shot 2018-05-31 at 10 39 48 am

screen shot 2018-05-30 at 9 07 43 pm

screen shot 2018-05-30 at 9 31 01 pm

Fixed! And more options for settings sizes

24 May 01:24
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All described in the README, but now setting multidimensional multipliers is not required, but is an option. Also v0.2 had a serious default size bug where everything would be size zero, so that is squashed.

Here's a bunch of stuff that is weird sizes:

screen shot 2018-05-23 at 8 55 09 pm

New Features: Vehicle Size Changes and 3 dimension control of scaling

23 May 07:13
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Sample configs and documentation in README updated.

Pictures!

A somewhat elongated tank:

screen shot 2018-05-22 at 11 20 18 pm

A very wide griffin next to a normal Jenner:
screen shot 2018-05-23 at 1 31 54 am

Big APCs next to a wide griffin:

screen shot 2018-05-23 at 1 52 17 am

Initial Release

22 May 18:31
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Change up the size of your mechs chassis-by-chassis. Change all the mechs at once without messing with the vanilla json!

Make a giant locust!
screen shot 2018-05-22 at 2 08 16 pm