Releases: BattletechModders/MechResizer
Releases · BattletechModders/MechResizer
Resize Rewrite
This now includes the ability to read tags from mech chassis, vehicle chassis, turret chassis, and weapon defs to do resizing in the appropriate JSON definition files rather than a centralized mod.json for every mech variant. However added new options for sizing by prefab (such as all highlanders). See README.md for full details.
Turret Resizing and LOS Scaling
Giant Turret? WHy not!?
Here's a video of a tiny robot running about and getting scaled LOS calculations (note the LOS display lines are not scaled down to match its… stature) as reported in #4.
Preliminary Projectile Resizing Support
Added some new projectile settings that are keyed by weapon identifier. I think this only works for SRM/LRMs right now, but it's a start. A sample bit of mod.json to make all the stock SRMs shoot big:
"projectileSizeMultipliers": {
"Weapon_SRM_SRM2_0-STOCK": 10,
"Weapon_SRM_SRM4_0-STOCK": 10,
"Weapon_SRM_SRM6_0-STOCK": 10
}