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HOLT

This is my little Ray Tracing (or rather Path Tracing) project in which I'm learning more about this rendering technique by creating a software implementation in C++.

Slowly expanding it in my free time.

TODO

Project Config

You need to have vcpkg and CMake installed. Once that's done all that is needed to configure the project is to run:

cmake -B build -S . -DCMAKE_TOOLCHAIN_FILE=${PATH_TO_VCPKG}/scripts/buildsystems/vcpkg.cmake

and then simply to build it run:

cmake --build build

or simply import it to some IDE that supports CMake and vcpkg.

Learning Resources: