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update shaderPath

update shaderPath #288

Workflow file for this run

name: Android
on:
# push代码时触发workflow
push:
paths:
- '3rdparty/**'
- 'examples/**'
- 'mkspecs/**'
- 'src/**'
- '.qmake.conf'
- 'TaoQuick.pro'
- '.github/workflows/android.yml'
# pull_request时触发workflow
pull_request:
paths:
- '3rdparty/**'
- 'examples/**'
- 'mkspecs/**'
- 'src/**'
- '.qmake.conf'
- 'TaoQuick.pro'
- '.github/workflows/android.yml'
jobs:
build:
name: Build
runs-on: ${{ matrix.os }}
strategy:
matrix:
os: [ubuntu-20.04]
qt_ver: [6.2.2]
qt_target: [android]
qt_arch: [android_x86,android_x86_64,android_armv7,android_arm64_v8a]
steps:
- name: Install Qt
uses: jurplel/install-qt-action@v2
with:
# Version of Qt to install
version: ${{ matrix.qt_ver }}
# Target platform for build
target: ${{ matrix.qt_target }}
# Architecture for Windows/Android
arch: ${{ matrix.qt_arch }}
- uses: actions/checkout@v2
with:
fetch-depth: 1
submodules: 'true'
- name: build android
run: |
export ANDROID_SDK_ROOT=$ANDROID_HOME
export ANDROID_NDK_ROOT=$ANDROID_HOME/ndk-bundle
qmake
make