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Replacing Legacy COLOR Shader Output with SV_Target & Replacing POSIT…
…ION for vertex shader outputs to SV_POSITION Replaceing the Legacy D3D COLOR Semantic with the new SV_Target. This has to be done to support properitary Shader Languages which aren't supporting the old COLOR Semantic anymore. Also I placed in two instances the POSITION Semantic in the Vertex Shader Output with the SV_POSITION Semantic.
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