- Jason Brunelle: Gameplay & AI & Animation
- Vi Ta: Menus & Graphics
- Jonathon Viesca: Level Design & Music
- Viesca Studios: Inro Clip
- Jason Perry: castle/base
- Eric Matyas:
- 'Upward-Blip-ility'
- 'Crazy-Candy-Highway-2'
Thank You for playing!
No? Not a hero? No problem, we aren't picky! We are under attack by blobs! Despite their cute appearances, they are destructive. Please, help us!"
You can build in 8 directions onto an unoccupied spot. (The sneaky blobs can also move 8 ways too!) Surround us with your walls to save more people.
Outnumber and outsmart the blobs by building walls, the more walls you build, the better your chances are to save us.
(Don't worry! It's simple, but somehow we just can't do it!)
Download the processing flexible software sketchbook for your operating system.
There is no official installer. What you downloaded will contain a standalone executable and support files.
Unzip the downloaded file to a folder of your choice. Execute the processing executable inside.
This is the official IDE for developing projects with processing.
Choose Sketch -> Import Library... -> Add Library
A Contibution Manager window opens Filter for the following packages to install
Name | Author |
---|---|
Sound | The Processing Foundation |
Video | The Processing Foundation |
Minim | Damien Di Fede and Anderson Mills |
You can now start the game by pressing the play icon.