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This work is not copyrighted. I place it into the public domain. | ||
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Do whatever you want with it, absolutely no restrictions, and no permission | ||
necessary. | ||
necessary, as far as copyright issues are concerned. | ||
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In areas outside the reach of copyright, I still retain other rights. This | ||
should go without saying, because this file is called "no_copyright". | ||
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Specifically: | ||
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1. I retain my moral rights. I am the original author of One Hour One Life, | ||
and you are not, so don't claim or imply that you are. The version of | ||
One Hour One Life that I have created and released is the only version | ||
specifically authorized by me, the original author, and I wanted it to be | ||
just the way that it is. Do not claim or imply that your versions or | ||
alterations are authorized by me, or take actions that would confuse | ||
people about which version is the original. | ||
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2. I retain my publicity rights, and my rights against defamation. | ||
Do not claim or imply that I endorse, approve, or am financially | ||
connected to whatever you're doing with my work. Do no lie about | ||
me or my work, or mislead people about my work. | ||
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3. I retain my trademark rights. The name "One Hour One Life", my logos, | ||
banners, trailers, and screen shots, along with the specific graphical, | ||
auditory, and character elements in the official game, are my trademarks | ||
for the multiplayer online game service that I'm operating. Do not operate | ||
your own separate multiplayer online game service using any of these | ||
marks, unless your service is explicitly limited to confirmed and verified | ||
customers of my service. | ||
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Jason Rohrer | ||
Davis, California | ||
March 2018 | ||
March 2019 |