Skip to content

3D isometric action-adventure game in Unity Engine and C# inspired by Hades

Notifications You must be signed in to change notification settings

jasonsaini/InSearchofThunderGame

Repository files navigation

🌩️ In Search of Thunder 🌩️

A 3D isometric action-adventure game inspired by Hades!

Current Development Progress (Prototype Stage):

Alt Text

Contributors:

Jason Saini - Project Manager, AI Lead, Gameplay Development.

Declan Carter - Environment, Graphics/Animations Lead, Gameplay Development

(We both oversee and contribute to all areas of development)

Technologies:

Unity C# Git Perforce Helix GitHub

TODO:

  • Isometric Camera / Movement
  • Dash Feature
  • Win/Lose States
    • Reward player with damage / health buff (they choose)
    • Game Over Screen -> restart arena or debuff health / damage
  • Fundamental Enemy AI Behaviour
    • Ranged Enemies
    • Melee Enemies
  • Combat Foundations
    • Implement Weapon/Appendage Colliders
    • Tune damage dealt & received
    • Iterate combat mechanics
      • Boomerang throw (throw & recall hammer)
      • Teleport to hammer
      • 3 String Combo
  • Graphics / VFX :
    • Polished Animations
      • Idle Ranged Enemy Animation
      • Replace Combat Animations
      • Tweak Dash Animation
  • Particle Effects
  • Sound FX, Music
    • Ambient Music -> Combat -> Back to Ambient
    • Enemy Sound Effects
      • Damage Received
      • Damage Dealt
      • Chasing
    • Player Sound Effects
      • Running
      • Damage Dealt
      • Damage Received
  • Boss Encounters
    • OP "Big Bad"
      • Follow Player
      • Instant Elimination
      • Final Boss Fight

About

3D isometric action-adventure game in Unity Engine and C# inspired by Hades

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published