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Mac ARM builds for AAX and update CJE submodule
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jatinchowdhury18 committed Oct 11, 2023
1 parent aabf48e commit f79db3d
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7 changes: 7 additions & 0 deletions CHANGELOG.md
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All notable changes to this project will be documented in
this file.

## [UNRELEASED]
- AAX: added support for ARM Mac.
- Added "RK" preset pack.
- Fixed issues with "Wow" processing at higher sample rates.
- CLAP: Fixed UI scaling on Windows.
- LV2: Changed channel configuration to only support stereo I/O.

## [2.11.1] - 2023-01-13
- Improved graphics rendering performance.
- Improved strategy for handling OpenGL option on Windows.
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2 changes: 1 addition & 1 deletion Scripts/aax_builds.sh
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Expand Up @@ -65,7 +65,7 @@ if [[ "$OSTYPE" == "darwin"* ]]; then
cmake -Bbuild-aax -GXcode -DCMAKE_XCODE_ATTRIBUTE_CODE_SIGN_IDENTITY="Developer ID Application" \
-DCMAKE_XCODE_ATTRIBUTE_DEVELOPMENT_TEAM="$TEAM_ID" \
-DCMAKE_XCODE_ATTRIBUTE_CODE_SIGN_STYLE="Manual" \
-D"CMAKE_OSX_ARCHITECTURES=x86_64" \
-D"CMAKE_OSX_ARCHITECTURES=arm64;x86_64" \
-DCMAKE_XCODE_ATTRIBUTE_CODE_SIGN_INJECT_BASE_ENTITLEMENTS=NO \
-DCMAKE_XCODE_ATTRIBUTE_OTHER_CODE_SIGN_FLAGS="--timestamp" \
-DMACOS_RELEASE=ON
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