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Move selected color left/right in palette buttons (precondition is selected color is in palette)
Palette settings (launches dialog akin to layer settings button)
Make name editable
Immutable palettes cannot be edited (button precondition is mutability)
Split palette buttons along lines of functionality into two rows - can still be created with calls to icon button populator; offset second row segment position (Coord2D) by 0, Layout.BUTTON_INC
Extend palette color button so that shift-clicking buttons excludes them from shading and palettization processes
Add final Map<Color, Boolean> inclusionMap field to Palette class - propagate changes to colorSequence contents to inclusionMap
Add exclusion overlay sprite and render above potential primary/secondary color selection overlay on palette color button
Assign and implement shortcuts
Write and check tool tips and info page blurbs
The text was updated successfully, but these errors were encountered:
Tasks:
Coord2D
) by0, Layout.BUTTON_INC
final Map<Color, Boolean> inclusionMap
field toPalette
class - propagate changes tocolorSequence
contents toinclusionMap
The text was updated successfully, but these errors were encountered: