Stipple Effect is an image editor designed for creating and animating pixel art. The program was first built to facilitate and improve my workflow for the pixel art that I produce as an indie game developer and freelancer.
- Projects consist of layers and frames
- Advanced brush modes that combine the primary and secondary color in interesting ways
- Rigorous state management
- Animation playback
- Import and partition sprite sheets to animations directly
- Palettes
- Import and export palettes
- Sort palette colors by hue, saturation, or value
- Palettize project (entire project, layer, frame, or layer-frame) i.e. snap pixels in scope to nearest color in palette, measured by RGBA difference
- Extract project contents to new palette
- Easily modify palettes with color addition and removal options
- Intuitive and powerful outlining utilities
- Family of selection tools designed for pixel-perfect selection
- And much more!
- Delta Time - my lightweight graphics library that handles GUI and execution loop boilerplate
- Animation Encoder - wrapper for Square's gifencoder and for jcodec