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Fearless
========

Fearless is an engine for more-than-normally relativistically accurate space
travel and observation.

Copyright (C) 2010  John Bytheway <jbytheway at that gmail place>

For building instructions see INSTALL.

Fearless contains the following components:

- fearless
  A support library which provides the implementation of various pertinent
  physical things as well as the maths behind them.

- bin/explore
  A simple interactive interface allowing you to fly around (by default) the
  nearby stellar neighbourhood at implausible accelerations and speeds.

- data
  Assorted data used by the programs.

- test_data
  A simpler version of data to be used with debug versions without crippling
  their performance as the full data does.

- doc
  Developer documentation and tools.


LICENSE
-------
This program is free software: you can redistribute it and/or modify it under
the terms of the GNU General Public License as published by the Free Software
Foundation, either version 3 of the License, or (at your option) any later
version.

This program is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
PARTICULAR PURPOSE.  See the GNU General Public License for more details.

You should have received a copy of the GNU General Public License along with
this program.  If not, see <http://www.gnu.org/licenses/>.


ACKNOWLEDGEMENTS
----------------
The code draws inspiration and code from Celestia, the real-time space
simulator (http://www.shatters.net/celestia/).  My knowledge of OpenGL and
associated libraries comes almost exclusively from the tutorials at
http://www.lighthouse3d.com/opengl/ and http://nehe.gamedev.net/; many thanks
to the authors of and contributors to those sites.

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