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Began porting to iOS. Starting to run, but lots of bugs
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*.user | *.user | ||
*.userprefs | |||
*.suo | *.suo | ||
BearGame/BearGame/bin/ | .DS_Store | ||
BearGame/BearGame/obj/ | bin | ||
BearGame/BearGameContent/bin/ | obj | ||
BearGame/BearGameContent/obj/ | |||
*.cachefile | *.cachefile |
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using System; | |||
using System.Collections.Generic; | |||
using System.Linq; | |||
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using MonoTouch.Foundation; | |||
using MonoTouch.UIKit; | |||
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namespace BearGame.iOS | |||
{ | |||
[Register ("AppDelegate")] | |||
public partial class AppDelegate : UIApplicationDelegate | |||
{ | |||
public override bool FinishedLaunching (UIApplication app, NSDictionary options) | |||
{ | |||
var game = new Game1 (); | |||
game.Run (); | |||
return true; | |||
} | |||
} | |||
} | |||
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