Skip to content

Releases: jcsato/sato_balance_mod

sato_balance_1.4.1

11 Jun 00:45
Compare
Choose a tag to compare

Release v1.4 of the mod. See main readme for features and installation details.

Changelog:

  • Fix the Vulnerable status effect getting added to bandage skill users instead of skill targets as intended
  • Change the Vulnerable status effect to be removed at the end of the round, rather than the end of the turn

sato_balance_1.4

07 Jun 00:42
Compare
Choose a tag to compare

Release v1.4 of the mod. See main readme for features and installation details.

Changelog:

Armor:

  • Gladiator Helmets are now 220/-12 (from 225/-13)

Weapons:

  • All bows have +5% armor effectiveness
  • Woodcutter's Axe now does 50-75 damage (up from 35-70)
  • Goblin bolas, bows, daggers, spears, and swords now have an innate -3 Fatigue cost on skill use

Perks:

  • Dagger Mastery now reduces the to-hit penalty of Puncture to -10% (from -15%)
  • Rotation now costs 20 Fatigue (down from 25)
  • Footwork now costs 18 Fatigue (down from 20)

Bag and Accessory Items:

  • Bandages can now be used while engaged in melee
  • Using Bandages on a unit now convers a new "Vulnerable" status effect that reduces Melee and Ranged Defense by 10 for a turn
  • Antidotes now last for 10 turns (up from 3)
  • The War Wolf now has 50/30 innate body/head armor

Miscellaneous:

  • Restructures mod to include hooks in a way that should result in fewer log messages up front. You should still be able to delete the relevant script_hooks/ files for enemies you don't want changed and have the rest of the mod work.

sato_balance_1.3.2

14 Dec 05:44
Compare
Choose a tag to compare

Release v1.3.2 of the mod. See main readme for features and installation details.

Changelog:

  • Fix Taunt Fatigue reduction not applying correctly

sato_balance_1.3.1

12 Dec 00:18
Compare
Choose a tag to compare

Release v1.3.1 of the mod. See main readme for features and installation details.

Changelog

  • Fix the Guide's name & description not getting properly set.

sato_balance_1.3

13 Nov 17:42
Compare
Choose a tag to compare

Release v1.3 of the mod. See main readme for features and installation details.

Changelog:

  • Reduce Lone Wolf boost to 10% (from 15%) and required distance to 2 (from 3)
  • Reduce max ammo of throwing axes to 4 (from 5)
  • Fix tooltips on certain traits listing AP and Fatigue costs

sato_balance_1.2.2

14 Aug 02:29
Compare
Choose a tag to compare

Release v1.2.2 of the mod. See main readme for features and installation details.

Changelog

  • Fix issue with Cocky/Tiny traits not being hooked correctly, preventing entering certain towns

sato_balance_1.2.1

13 Aug 23:01
Compare
Choose a tag to compare

Release v1.2.1 of the mod. See main readme for features and installation details.

Changelog

  • Fix typo in Lunge skill

sato_balance_1.2

13 Aug 22:30
Compare
Choose a tag to compare

v1.2 release of the mod. See main readme for features and installation details.