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package progress | ||
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import ( | ||
"strings" | ||
"time" | ||
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"github.com/jedib0t/go-pretty/v6/text" | ||
) | ||
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// IndeterminateIndicator defines the structure for the indicator to indicate | ||
// indeterminate progress. Ex.: <=> | ||
type IndeterminateIndicator struct { | ||
Position int | ||
Text string | ||
} | ||
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// IndeterminateIndicatorGenerator returns an IndeterminateIndicator for cases | ||
// where the progress percentage cannot be calculated. Ex.: [........<=>....] | ||
type IndeterminateIndicatorGenerator func(maxLen int) IndeterminateIndicator | ||
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// IndeterminateIndicatorDominoes returns an instance of | ||
// IndeterminateIndicatorGenerator function that simulates a bunch of dominoes | ||
// falling. | ||
func IndeterminateIndicatorDominoes(duration time.Duration) IndeterminateIndicatorGenerator { | ||
var indeterminateIndicator *IndeterminateIndicator | ||
indicatorGenerator := indeterminateIndicatorDominoes() | ||
lastRenderTime := time.Now() | ||
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return func(maxLen int) IndeterminateIndicator { | ||
currRenderTime := time.Now() | ||
if indeterminateIndicator == nil || duration == 0 || currRenderTime.Sub(lastRenderTime) > duration { | ||
tmpIndeterminateIndicator := indicatorGenerator(maxLen) | ||
indeterminateIndicator = &tmpIndeterminateIndicator | ||
lastRenderTime = currRenderTime | ||
} | ||
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return *indeterminateIndicator | ||
} | ||
} | ||
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// IndeterminateIndicatorMovingBackAndForth returns an instance of | ||
// IndeterminateIndicatorGenerator function that incrementally moves from the | ||
// left to right and back for each specified duration. If duration is 0, then | ||
// every single invocation moves the indicator. | ||
func IndeterminateIndicatorMovingBackAndForth(indicator string, duration time.Duration) IndeterminateIndicatorGenerator { | ||
var indeterminateIndicator *IndeterminateIndicator | ||
indicatorGenerator := indeterminateIndicatorMovingBackAndForth(indicator) | ||
lastRenderTime := time.Now() | ||
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return func(maxLen int) IndeterminateIndicator { | ||
currRenderTime := time.Now() | ||
if indeterminateIndicator == nil || duration == 0 || currRenderTime.Sub(lastRenderTime) > duration { | ||
tmpIndeterminateIndicator := indicatorGenerator(maxLen) | ||
indeterminateIndicator = &tmpIndeterminateIndicator | ||
lastRenderTime = currRenderTime | ||
} | ||
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return *indeterminateIndicator | ||
} | ||
} | ||
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// IndeterminateIndicatorMovingLeftToRight returns an instance of | ||
// IndeterminateIndicatorGenerator function that incrementally moves from the | ||
// left to right and starts from left again for each specified duration. If | ||
// duration is 0, then every single invocation moves the indicator. | ||
func IndeterminateIndicatorMovingLeftToRight(indicator string, duration time.Duration) IndeterminateIndicatorGenerator { | ||
var indeterminateIndicator *IndeterminateIndicator | ||
indicatorGenerator := indeterminateIndicatorMovingLeftToRight(indicator) | ||
lastRenderTime := time.Now() | ||
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return func(maxLen int) IndeterminateIndicator { | ||
currRenderTime := time.Now() | ||
if indeterminateIndicator == nil || duration == 0 || currRenderTime.Sub(lastRenderTime) > duration { | ||
tmpIndeterminateIndicator := indicatorGenerator(maxLen) | ||
indeterminateIndicator = &tmpIndeterminateIndicator | ||
lastRenderTime = currRenderTime | ||
} | ||
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return *indeterminateIndicator | ||
} | ||
} | ||
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// IndeterminateIndicatorMovingRightToLeft returns an instance of | ||
// IndeterminateIndicatorGenerator function that incrementally moves from the | ||
// right to left and starts from right again for each specified duration. If | ||
// duration is 0, then every single invocation moves the indicator. | ||
func IndeterminateIndicatorMovingRightToLeft(indicator string, duration time.Duration) IndeterminateIndicatorGenerator { | ||
var indeterminateIndicator *IndeterminateIndicator | ||
indicatorGenerator := indeterminateIndicatorMovingRightToLeft(indicator) | ||
lastRenderTime := time.Now() | ||
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return func(maxLen int) IndeterminateIndicator { | ||
currRenderTime := time.Now() | ||
if indeterminateIndicator == nil || duration == 0 || currRenderTime.Sub(lastRenderTime) > duration { | ||
tmpIndeterminateIndicator := indicatorGenerator(maxLen) | ||
indeterminateIndicator = &tmpIndeterminateIndicator | ||
lastRenderTime = currRenderTime | ||
} | ||
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return *indeterminateIndicator | ||
} | ||
} | ||
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// IndeterminateIndicatorPacMan returns an instance of | ||
// IndeterminateIndicatorGenerator function that simulates a Pac-Man character | ||
// chomping through the progress bar. | ||
func IndeterminateIndicatorPacMan(duration time.Duration) IndeterminateIndicatorGenerator { | ||
var indeterminateIndicator *IndeterminateIndicator | ||
indicatorGenerator := indeterminateIndicatorPacMan() | ||
lastRenderTime := time.Now() | ||
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return func(maxLen int) IndeterminateIndicator { | ||
currRenderTime := time.Now() | ||
if indeterminateIndicator == nil || duration == 0 || currRenderTime.Sub(lastRenderTime) > duration { | ||
tmpIndeterminateIndicator := indicatorGenerator(maxLen) | ||
indeterminateIndicator = &tmpIndeterminateIndicator | ||
lastRenderTime = currRenderTime | ||
} | ||
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return *indeterminateIndicator | ||
} | ||
} | ||
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func indeterminateIndicatorDominoes() IndeterminateIndicatorGenerator { | ||
direction := 1 // positive == left to right; negative == right to left | ||
nextPosition := 0 | ||
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out := strings.Builder{} | ||
generateIndicator := func(currentPosition int, maxLen int) string { | ||
out.Reset() | ||
out.WriteString(strings.Repeat("/", currentPosition)) | ||
out.WriteString(strings.Repeat("\\", maxLen-currentPosition)) | ||
return out.String() | ||
} | ||
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return func(maxLen int) IndeterminateIndicator { | ||
currentPosition := nextPosition | ||
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if currentPosition == 0 { | ||
direction = 1 | ||
} else if currentPosition == maxLen { | ||
direction = -1 | ||
} | ||
nextPosition += direction | ||
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return IndeterminateIndicator{ | ||
Position: 0, | ||
Text: generateIndicator(currentPosition, maxLen), | ||
} | ||
} | ||
} | ||
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func indeterminateIndicatorMovingBackAndForth(indicator string) IndeterminateIndicatorGenerator { | ||
direction := 1 // positive == left to right; negative == right to left | ||
nextPosition := 0 | ||
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return func(maxLen int) IndeterminateIndicator { | ||
currentPosition := nextPosition | ||
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if currentPosition == 0 { | ||
direction = 1 | ||
} else if currentPosition+text.RuneCount(indicator) == maxLen { | ||
direction = -1 | ||
} | ||
nextPosition += direction | ||
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return IndeterminateIndicator{ | ||
Position: currentPosition, | ||
Text: indicator, | ||
} | ||
} | ||
} | ||
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func indeterminateIndicatorMovingLeftToRight(indicator string) IndeterminateIndicatorGenerator { | ||
nextPosition := 0 | ||
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return func(maxLen int) IndeterminateIndicator { | ||
currentPosition := nextPosition | ||
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nextPosition++ | ||
if nextPosition+text.RuneCount(indicator) > maxLen { | ||
nextPosition = 0 | ||
} | ||
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return IndeterminateIndicator{ | ||
Position: currentPosition, | ||
Text: indicator, | ||
} | ||
} | ||
} | ||
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func indeterminateIndicatorMovingRightToLeft(indicator string) IndeterminateIndicatorGenerator { | ||
nextPosition := -1 | ||
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return func(maxLen int) IndeterminateIndicator { | ||
if nextPosition == -1 { | ||
nextPosition = maxLen - text.RuneCount(indicator) | ||
} | ||
currentPosition := nextPosition | ||
nextPosition-- | ||
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return IndeterminateIndicator{ | ||
Position: currentPosition, | ||
Text: indicator, | ||
} | ||
} | ||
} | ||
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func indeterminateIndicatorPacMan() IndeterminateIndicatorGenerator { | ||
pacManMovingRight, pacManMovingLeft := "ᗧ", "ᗤ" | ||
direction := 1 // positive == left to right; negative == right to left | ||
indicator := pacManMovingRight | ||
nextPosition := 0 | ||
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out := strings.Builder{} | ||
generateIndicator := func(currentPosition int, maxLen int) string { | ||
out.Reset() | ||
if currentPosition > 0 { | ||
out.WriteString(strings.Repeat(" ", currentPosition)) | ||
} | ||
out.WriteString(indicator) | ||
out.WriteString(strings.Repeat(" ", maxLen-currentPosition-1)) | ||
return out.String() | ||
} | ||
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return func(maxLen int) IndeterminateIndicator { | ||
currentPosition := nextPosition | ||
currentText := generateIndicator(currentPosition, maxLen) | ||
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if currentPosition == 0 { | ||
direction = 1 | ||
indicator = pacManMovingRight | ||
} else if currentPosition+text.RuneCount(indicator) == maxLen { | ||
direction = -1 | ||
indicator = pacManMovingLeft | ||
} | ||
nextPosition += direction | ||
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return IndeterminateIndicator{ | ||
Position: 0, | ||
Text: currentText, | ||
} | ||
} | ||
} |
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