jefrsilva/VGNGPenguinArena
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INCOMPREHENSIBLE PENGUIN ARENA -------------------------------------------------------------------------------- Incomprehensible Penguin Arena is a fast-paced game where penguins fight for no specific reason, fishes and penguins fall from the sky and tens of leopard seals swim randomly while killing penguins that happen to be in their way. COMMAND LINE OPTIONS -------------------------------------------------------------------------------- -w Starts the game in windowed mode GAME INFO -------------------------------------------------------------------------------- The primary objective of this game is to have as much fun as possible. When you achieve the primary objective you can proceed to the secondary objective that is to survive as long as possible while scoring many points. The game ends when all human-controlled penguins are killed by the cute leopard seals on the water. Just to make sure that all penguins are going to be killed, the ice of the arena will gradually melt and the number of seals will increase. If you are lucky enough to survive will you end in a water arena with a hundred seals to avoid. Knowing this, you and your friends/opponents will try to keep their penguins on the ice to avoid being eaten. To avoid this boring scenario the penguins can use their sliding move to bounce other penguins to their watery grave. If a penguin has a lot of stamina it will only bounce for a short distance but as it keeps getting bounced, it will lose stamina and will be bounced farther each time. You can eat some red and green fishes to recover stamina but stay away from the black fish. If you are fast enough, you can try to hit a sliding penguin. This is what I call a sliding duel. In this case, the penguin who slides first wins the duel and the other penguin is bounced. If both penguins slide at the same time then both penguins are bounced. CHALLENGES -------------------------------------------------------------------------------- During the game, random challenges may be issued to all players. These challenges require the players to complete an objective before the challenge expires to earn a certain quantity of points. There are two types of challenges: $red challenges and yellow challenges. The red challenges are completed as soon as one of the players complete the challenge objective. The yellow challenges are available only on multiplayer games and they are completed when the challenge expires. POWERUPS -------------------------------------------------------------------------------- Powerups fall from the sky randomly during the game. There are 5 types of powerup that are described below: POWER SLIDE (BIG RED FISH) - Your penguin will not stop sliding when you hit other penguins. Additionally, the penguins hit will be thrown farther than normal regardless of their current stamina. IRON PENGUIN (BIG GREEN FISH) - Penguins that hit you will be bounced and you will be unaffected by hits. QUICK SLIDE (BIG YELLOW FISH) - Your slide bar will recover twice as fast. DOUBLE SPEED (BIG BLUE FISH) - Your penguin will move/slide/swim at double the normal speed. CONFUSION (RANDOM COLORED FISH) - A random colored fish may give you any of the 4 powerups above but it may give you the confusion powerup that inverts all of your controls. ITEMS AND SCORING -------------------------------------------------------------------------------- BOUNCE A PENGUIN - +5 POINTS GET A RED FISH - +10 POINTS +5 STAMINA GET A GREEN FISH - +30 POINTS +20 STAMINA GET A BLACK FISH - -50 STAMINA GET A BIG RED FISH POWERUP - POWER SLIDE GET A BIG GREEN FISH POWERUP - IRON PENGUIN GET A BIG YELLOW FISH POWERUP - QUICK SLIDE GET A BIG BLUE FISH POWERUP - DOUBLE SPEED GET A BIG RANDOM COLORED FISH POWERUP - RANDOM POWERUP (INCLUDING CONFUSION) COMPLETE A CHALLENGE - GET THE CHALLENGE REWARD IN POINTS CONTROLS -------------------------------------------------------------------------------- Player 1: UP - Up Arrow RIGHT - Right Arrow DOWN - Down Arrow LEFT - Left Arrow SLIDE - Enter Player 2: UP - w RIGHT - d DOWN - s LEFT - a SLIDE - z Player 3: UP - t RIGHT - h DOWN - g LEFT - f SLIDE - v Player 4: UP - i RIGHT - l DOWN - k LEFT - j SLIDE - m TROUBLESHOOTING -------------------------------------------------------------------------------- If the game does not run, try to install the Visual C++ Runtime libraries (vcredist_x86.exe) included in the game folder. DEVELOPMENT INFO -------------------------------------------------------------------------------- This game was created using C++ and the SDL library on a linux environment (Ubuntu 7.10). I used emacs for coding, GIMP for image editing and Audacity for sound editing. Base sounds for the game were obtained from the following site: www.soundsnap.com CREDITS -------------------------------------------------------------------------------- This game was created by Jeferson R. Silva for the TIGSource Video Game Name Generator competition.
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