Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Feature Proposal: import map from image #11

Open
chevyinasia opened this issue May 14, 2023 · 5 comments
Open

Feature Proposal: import map from image #11

chevyinasia opened this issue May 14, 2023 · 5 comments

Comments

@chevyinasia
Copy link

Excellent tool Nortantis team!

I have to say, the ability to paint visually pleasing mountain ranges in strokes rather than placing stamps individually is such a timesaver.

My feature proposal would be to import a map from an image and load it in the editor.

Basic implementation: read a black & white 16:9 image, treat black as landmasses and white/transparent as ocean/water, paint the polygons accordingly, and throw it into the editor. Being able to start with bare landmasses with predetermined shapes would save even more time.

Enhanced implementation: read a b&w image as a heightmap (such as the heightmap exported by Nortantis), paint landmasses and add the various types of hills and mountains accordingly, and open it for editing. There's some overlap in visual weight between round mountains, twisty hills, and sharp hills so maybe the type could be randomized at that height.

Exhaustive implementation: import images for heightmap and placement of each region/type, lakes, cities, or if no heightmap, swaths for the different types of hills and mountains, then paint the polygons etc. etc. Simpler to import them one at a time for each region/icon, but a unified import screen where the user could add each "layer" and select its region/icon context would be pretty cool. Only slightly more value over the basic landmass import as each layer would have to be prepared separately. Would only benefit overly fussy and fiddly mapmakers like myself.

Also, it would be cool if there were fjords for shorelines. I've got them at the northern and southern extrema on my current world map.

@jeheydorn
Copy link
Owner

I appreciate your interest in Nortantis, but I am actually the only developer on this project, and right now I have other things I need to focus my time on. Nortantis is just a side project for me. So this feature, even though I'm sure it would be useful for people who want to import their map from another program, might not happen, at least not in the near future. I have a long list of things like that which I can't afford to much time on now.

If we did build this, one difficult point would be how to convey to the user that the actual shape of the landmass they end up importing would depend on not only the heightmap, but also the randomly generated polygon structure. In other words, it wouldn't be very precise, and the coastlines wouldn't match the heightmap exactly. In theory, Nortantis could shape the polygons to exactly match the coastline of the height map, but I don't like that idea because those polygons would retain that shape when edited later, even if someone later moved the coastlines.

@chevyinasia
Copy link
Author

chevyinasia commented May 16, 2023 via email

@jeheydorn
Copy link
Owner

jeheydorn commented May 16, 2023 via email

@sleingor
Copy link

Hello. I have a very nerve-wracking situation. I am trying to save the map in image format and it shows this error. I don't know how to fight it. The worst thing is that this problem occurs ONLY when using a political map, not a monochrome map.
изображение_2023-12-11_232122442

@jeheydorn
Copy link
Owner

jeheydorn commented Dec 12, 2023 via email

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

3 participants