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Unable to change language or subs from movie menu using gamepad #3755

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rgabbo opened this issue Jul 8, 2022 · 4 comments · Fixed by #4860 or #4892
Closed

Unable to change language or subs from movie menu using gamepad #3755

rgabbo opened this issue Jul 8, 2022 · 4 comments · Fixed by #4860 or #4892
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accessibility Concerns the accessibility of the web client bug Something isn't working confirmed The issue has been verified

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@rgabbo
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rgabbo commented Jul 8, 2022

Describe The Bug
Using Gamepad on Chromium 100, with TV layout enabled, I'm unable to interact with drop-down list to select language or subtitles. The field is highlighted but if I press A on the gamepad nothing happens. All other buttons (Play, Trailer, Back, etc) works fine.

Steps To Reproduce

  1. Enable TV layout in jellyfin web
  2. Enable gamepad support
  3. Using gamepad, open a movie menu with more than one language and/or subtitles
  4. See error

Expected Behavior
I should be able to select audio track or subtitles

System (please complete the following information):

  • Platform: Windows 10
  • Browser: Chromium
  • Jellyfin Version: 10.8.1
@jellyfin-bot
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This issue has gone 120 days without comment. To avoid abandoned issues, it will be closed in 21 days if there are no new comments.

If you're the original submitter of this issue, please comment confirming if this issue still affects you in the latest release or master branch, or close the issue if it has been fixed. If you're another user also affected by this bug, please comment confirming so. Either action will remove the stale label.

This bot exists to prevent issues from becoming stale and forgotten. Jellyfin is always moving forward, and bugs are often fixed as side effects of other changes. We therefore ask that bug report authors remain vigilant about their issues to ensure they are closed if fixed, or re-confirmed - perhaps with fresh logs or reproduction examples - regularly. If you have any questions you can reach us on Matrix or Social Media.

@jellyfin-bot jellyfin-bot added the stale No activity for an extended length of time label Nov 15, 2022
@rgabbo
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rgabbo commented Nov 15, 2022

still present

@jellyfin-bot jellyfin-bot removed the stale No activity for an extended length of time label Nov 16, 2022
@jellyfin-bot
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This issue has gone 120 days without comment. To avoid abandoned issues, it will be closed in 21 days if there are no new comments.

If you're the original submitter of this issue, please comment confirming if this issue still affects you in the latest release or master branch, or close the issue if it has been fixed. If you're another user also affected by this bug, please comment confirming so. Either action will remove the stale label.

This bot exists to prevent issues from becoming stale and forgotten. Jellyfin is always moving forward, and bugs are often fixed as side effects of other changes. We therefore ask that bug report authors remain vigilant about their issues to ensure they are closed if fixed, or re-confirmed - perhaps with fresh logs or reproduction examples - regularly. If you have any questions you can reach us on Matrix or Social Media.

@jellyfin-bot jellyfin-bot added the stale No activity for an extended length of time label Mar 17, 2023
@rgabbo
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rgabbo commented Mar 17, 2023

still present

@thornbill thornbill added confirmed The issue has been verified accessibility Concerns the accessibility of the web client and removed stale No activity for an extended length of time labels Mar 17, 2023
cbe added a commit to cbe/jellyfin-web that referenced this issue Oct 8, 2023
Raising the event code `13` (Enter) should be a lot more stable since `0`
is just the default and not assigned to any actual key [1]. This keycode
also has been standardized early enough to change it at this crucial part
of gamepad handling in my opinion.

[1] https://developer.mozilla.org/en-US/docs/Web/API/KeyboardEvent/keyCode

This fixes jellyfin#3755
cbe added a commit to cbe/jellyfin-web that referenced this issue Oct 8, 2023
Raising the event code `13` (Enter) should be a lot more stable since `0`
is just the default and not assigned to any actual key [1]. This keycode
also has been standardized early enough to change it at this crucial part
of gamepad handling in my opinion.

[1] https://developer.mozilla.org/en-US/docs/Web/API/KeyboardEvent/keyCode

Fixes jellyfin#3755
thornbill pushed a commit to cbe/jellyfin-web that referenced this issue Oct 15, 2023
Raising the event code `13` (Enter) should be a lot more stable since `0`
is just the default and not assigned to any actual key [1]. This keycode
also has been standardized early enough to change it at this crucial part
of gamepad handling in my opinion.

[1] https://developer.mozilla.org/en-US/docs/Web/API/KeyboardEvent/keyCode

Fixes jellyfin#3755
thornbill pushed a commit to thornbill/jellyfin-web that referenced this issue Oct 19, 2023
Raising the event code `13` (Enter) should be a lot more stable since `0`
is just the default and not assigned to any actual key [1]. This keycode
also has been standardized early enough to change it at this crucial part
of gamepad handling in my opinion.

[1] https://developer.mozilla.org/en-US/docs/Web/API/KeyboardEvent/keyCode

Fixes jellyfin#3755
thornbill pushed a commit to thornbill/jellyfin-web that referenced this issue Oct 19, 2023
Raising the event code `13` (Enter) should be a lot more stable since `0`
is just the default and not assigned to any actual key [1]. This keycode
also has been standardized early enough to change it at this crucial part
of gamepad handling in my opinion.

[1] https://developer.mozilla.org/en-US/docs/Web/API/KeyboardEvent/keyCode

Fixes jellyfin#3755
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Labels
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