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Update README to not lie about current state.
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jerith committed Jan 15, 2012
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Expand Up @@ -8,13 +8,16 @@ restrictive copyright.

This is very much a work in progress at present. My primary aim is to build a
tool to generate outline fonts from low-resolution bitmap fonts, but that isn't
ready yet. Nor is any kind of vector format output. So far I have the basic
pixel grid deformation and shape outline extraction implemented and I can write
representations of the intermediate steps to PNG and SVG. There is a handy
script to depixel PNGs in the `depixel/scripts` directory, and there are unit
tests covering some of the code. There's code to build B-spline curves out of
the shape outlines, but it's quite hacky and only hooked up to the SVG output
to see if it works.
ready yet.

So far I have the basic pixel grid deformation, shape outline extraction and
very simple curve smoothing (polygon -> closed quadratic B-spline -> Bezier
spline) implemented and I can write representations of the intermediate steps
to PNG and SVG. (The curve smoothing currently only works for closed shapes,
because I've been testing with simple monochrome images.)

There is a handy script to depixel PNGs in the `depixel/scripts` directory, and
there are unit tests covering some of the code.

I like to keep dependencies small and light, but there are some useful bits
I've pulled in (or will pull in) to make life easier:
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