Releases: jespertheend/splix
Releases · jespertheend/splix
v0.5.1
Full Changelog: v0.5.0...v0.5.1
v0.5.0
What's Changed
- fix(gs): Player head collision logic by @splixcord in #65
- fix(gs): Allow all fake skin possibilities by @splixcord in #67
- feat(client): Add client code by @jespertheend in #66
- fix(gs): No points for running into the wall by @splixcord in #69
- feat(client): New server selection UI by @jespertheend in #73
- fix(gs): Trails prevent fill by @splixcord in #68
- feat(admin,sm): Support for disabling control socket for some servers by @jespertheend in #76
- fix(sm): Sanitize player counts by @jespertheend in #77
- fix(gs): Ignore ready state not open errors by @jespertheend in #82
- feat(client,sm): Auto select the recommended server by @jespertheend in #81
Full Changelog: v0.4.0...v0.5.0
v0.4.0
What's Changed
- fix(gs): Undo trail creation when the player moves back by @jespertheend in #41
- feat(gs): End trail animation by @splixcord in #46
- feat(sm,admin): Add a server manager and admin panel by @jespertheend in #49
- feat(admin,sm): Add official property to gameservers by @jespertheend in #53
- feat(admin,gs): Add recommended property to gameservers by @jespertheend in #54
- feat(gs,sm): Track player counts on the server manager by @jespertheend in #56
- fix(sm): Assert that a client is authenticated in all handlers by @jespertheend in #61
- fix(gs): Player loop fixes by @splixcord in #57
- fix(gs): Trail ends on previous tile by @splixcord in #48
- feat(gs): Send all death stats by @jespertheend in #62
New Contributors
- @splixcord made their first contribution in #46
Full Changelog: v0.3.0...v0.4.0
v0.3.0
What's Changed
- feat: Better player position validation by @jespertheend in #34
- feat(gs): Update player bounds after filling areas by @jespertheend in #35
- fix(gs): Only allow killing players once by @jespertheend in #37
- fix: Kill both players when they hit each other head on by @jespertheend in #38
- fix(gs): Make sure clients receive correct skin color ids by @jespertheend in #39
Full Changelog: v0.2.0...v0.3.0
v0.2.0
What's Changed
- chore: Add fmt task by @jespertheend in #30
- feat(gs): Keep track of player scores by @jespertheend in #29
- fix(gs): Set lastUnpausedDirection for newly created players by @abhishek276533 in #26
- fix(gs): Only undo events between the the positions where the player moved backwards by @jespertheend in #32
New Contributors
- @abhishek276533 made their first contribution in #26
Full Changelog: v0.1.0...v0.2.0
v0.1.0
ci: Add build step to ci