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Bevy Embedded Assets

MIT/Apache 2.0 Realease Doc Crate Bevy Tracking CI

Embed your asset folder inside your binary for easier releases.

use bevy::prelude::*;
use bevy_embedded_assets::EmbeddedAssetPlugin;

fn main() {
    App::new().add_plugins((EmbeddedAssetPlugin::default(), DefaultPlugins));
}

EmbeddedAssetPlugin has three modes:

  • PluginMode::AutoLoad will embed the asset folder and make it available through the embedded:// source
  • PluginMode::ReplaceDefault will embed the asset folder and make it available through the default source
  • PluginMode::ReplaceAndFallback will embed the asset folder and make it available through the default source. If a fail is not found at runtime, it fallback to the default source for the current platform

Bevy Compatibility

Bevy bevy_embedded_assets
main main
0.13 0.10
0.12 0.9
0.11 0.8
0.10 0.7
0.9 0.6
0.8 0.4
0.7 0.3
0.6 0.2
0.5 0.1

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Bevy plugin to embed assets in your game

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  • Rust 100.0%