Developer for Immersive Visualization Applications at RWTH Aachen University. Especially interested in Graphical Applications, Visualization & Boardgames.
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RWTH Aachen
- Aachen
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03:43
(UTC +02:00) - https://jfmilke.dev
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Fort-Candle
Fort-Candle PublicA simple strategy game built on a custom OpenGL powered game engine.
C++
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astc-ptracer
astc-ptracer PublicA pipeline to compress a 3D/4D vector field with ASTC, integrate it and render the results.
C++
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VRGroupRWTH/bc6h-integrator
VRGroupRWTH/bc6h-integrator PublicImplementation of the RK4 method using BC6H compressed textures for the paper 'Leveraging BC6H Texture Compression and Filtering for Efficient Vector Field Visualization'
C++ 3
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