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VUNet

VUNet models images as being generated by two underlying factors: pose and apperance. It learns to use an estimate of pose to then disentangle appearance.

Vunet combines pose and apperance to a new and possibly unseen image.

VUNet has been published by Esser et al. [1]. A follow up paper by Esser et al. [2] shows the capabilities of VUNet as a render engine.

This repository gives you VUNet implemented using pytorch and all training code in an hopefully easy to use form.

Installation

Create a conda environment (conda installation)

conda create -n vunet python pip jupyter
conda activate vunet

This model is defined using pytorch. Depending on you system, you will maybe need a fitting version. Find out what you need at pytorch.com. Usually you should be fine with

conda install pytorch torchvision cudatoolkit=10.1 -c pytorch

Now install this repo as a python package:

git clone https://github.com/jhaux/VUNet.git
cd VUNet
pip install -e .

Now you are good to go!

Quick start

To test if your installation is running, start a training:

cd VUNet/configs

# add a link to your log directory
# if you leave this out a log/ folder will be automatically created here.
ln -s <your/path/here> logs

edflow -n test_vunet -b base.yaml prjoti.yaml -t

Replace <your/path/here> with a directory, you want to log the training outputs to. You can also leave this out.

The first time you run this command it will download a small debug training dataset. To learn more about this dataset and what kind of data VUNet expects, take a look at Data.md.

Detail about how to train this VUNet instance and what the ominous edflow command is all about can be found under Training.md.

Starting this training will create a project directory under logs/ of the form:

logs
├── <timestamp>_test_vunet
│   ├── configs
│   ├── eval
│   │   ├── <evaluation folder>
│   │   ...
│   ├── train
│   │   ├── checkpoints
│   │   │   ├── <model_checkpoint_at_step>
│   │   │   ...
│   │   └── log.txt
│   └── log.txt
├── <other experiments>
...

Each experiment stores the config that defines each training or evaluation under configs. Training logs, like images and including checkpoints are stored under train. Evaluation outputs are stored in seperate folders for each evaluation under eval.

Using the model

To play around with a trained model, start the jupyter notebook VUNet in action.ipynb. There you can experiment with various inputs and exchange checkpoints, should you have already started a training.

Should you have own data, that you want to train the model on, please take a look at how to prepare you dataset in Data.md and then at Training.md to learn about how to train models using edflow.

Working with the code

The structure of this repo follows the edflow project structure:

  1. VUNet/configs/ contains configuration files, which define all hyperparameters of the model and training.
  2. VUNet/iterator.py contains the training and evaluation logic. The iterator iterates over a given dataset as defined in the config and executes its method step_op on each batch. Depending on if the iterator is run in training mode or not, the train_op returned by this method is executed as well. In certain intervals the returned log_op is called as well, and after a whole epoch of training the eval_op is run on the entire validation dataset. Inside the iterator also loading and storing of checkpoints is defined.
  3. VUNet/models/vunet.py contains the actual model definition.

edflow

To learn more about edflow and how to use it to do evaluations, trainings or parameter sweeps, visit the homepage of the project or take a look at the documentation.

References

[1]: paper | project page

@article{vunet2018,
  title={A Variational U-Net for Conditional Appearance and Shape Generation},
  author={Esser, Patrick and Sutter, Ekaterina and Ommer, Bj{\"o}rn},
  year={2018}
}

[2]: paper | project page

@article{rerender2018,
  title={Towards Learning a Realistic Rendering of Human Behavior},
  author={Esser, Patrick and Haux, Johannes and Milbich, Timo and Ommer, Bj{\"o}rn},
  year={2018}
}

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A Variational U-Net for Conditional Appearance and Shape Generation

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