Skip to content
This repository has been archived by the owner on Jul 10, 2021. It is now read-only.

Use glXQueryContext instead of glXQueryDrawable to get GLX_FBCONFIG. #51

Open
wants to merge 1 commit into
base: master
Choose a base branch
from

Conversation

jdtaylor
Copy link

This is a fix from haagch, and others, to fix an ongoing issue with the Oculus SDK and open source GL drivers on Linux. You can see more details of the issue on the forums:
https://forums.oculus.com/viewtopic.php?t=16664

@Hi-Angel
Copy link

Thank you jdtaylor!

@jherico any comments on the PR?

Sign up for free to subscribe to this conversation on GitHub. Already have an account? Sign in.
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

None yet

2 participants