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MiniHueController.txt.groovy
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MiniHueController.txt.groovy
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/**
* Mini Hue Controller
*
* Copyright 2014 SmartThings
*
* Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except
* in compliance with the License. You may obtain a copy of the License at:
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software distributed under the License is distributed
* on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License
* for the specific language governing permissions and limitations under the License.
*
*/
definition(
name: "Mini Hue Controller",
namespace: "smartthings",
author: "SmartThings",
description: "Control one or more Hue bulbs using an Aeon MiniMote.",
category: "SmartThings Labs",
iconUrl: "https://s3.amazonaws.com/smartapp-icons/Convenience/Cat-Convenience.png",
iconX2Url: "https://s3.amazonaws.com/smartapp-icons/Convenience/Cat-Convenience@2x.png",
iconX3Url: "https://s3.amazonaws.com/smartapp-icons/Convenience/Cat-Convenience@2x.png")
preferences {
section("Control these lights") {
input "bulbs", "capability.colorControl", title: "Hue light bulbs", multiple: true
}
section("Using this controller") {
input "controller", "capability.button", title: "Aeon minimote"
}
}
def installed() {
log.debug "Installed with settings: ${settings}"
state.colorIndex = -1
initialize()
}
def updated() {
log.debug "Updated with settings: ${settings}"
unsubscribe()
initialize()
}
def initialize() {
subscribe controller, "button", buttonHandler
}
def buttonHandler(evt) {
switch(evt.jsonData?.buttonNumber) {
case 2:
if (evt.value == "held") {
bulbs.setLevel(100)
}
else {
levelUp()
}
break
case 3:
if (evt.value == "held") {
def color = [name:"Soft White", hue: 23, saturation: 56]
bulbs.setColor(hue: color.hue, saturation: color.saturation)
}
else {
changeColor()
}
break
case 4:
if (evt.value == "held") {
bulbs.setLevel(10)
}
else {
levelDown()
}
break
default:
toggleState()
break
}
}
private toggleState() {
if (currentSwitchState == "on") {
log.debug "off"
bulbs.off()
}
else {
log.debug "on"
bulbs.on()
}
}
private levelUp() {
def level = Math.min(currentSwitchLevel + 10, 100)
log.debug "level = $level"
bulbs.setLevel(level)
}
private levelDown() {
def level = Math.max(currentSwitchLevel - 10, 10)
log.debug "level = $level"
bulbs.setLevel(level)
}
private changeColor() {
final colors = [
[name:"Soft White", hue: 23, saturation: 56],
[name:"Daylight", hue: 53, saturation: 91],
[name:"White", hue: 52, saturation: 19],
[name:"Warm White", hue: 20, saturation: 80],
[name:"Blue", hue: 70, saturation: 100],
[name:"Green", hue: 39, saturation: 100],
[name:"Yellow", hue: 25, saturation: 100],
[name:"Orange", hue: 10, saturation: 100],
[name:"Purple", hue: 75, saturation: 100],
[name:"Pink", hue: 83, saturation: 100],
[name:"Red", hue: 100, saturation: 100]
]
final maxIndex = colors.size() - 1
if (state.colorIndex < maxIndex) {
state.colorIndex = state.colorIndex + 1
}
else {
state.colorIndex = 0
}
def color = colors[state.colorIndex]
bulbs.setColor(hue: color.hue, saturation: color.saturation)
}
private getCurrentSwitchState() {
def on = 0
def off = 0
bulbs.each {
if (it.currentValue("switch") == "on") {
on++
}
else {
off++
}
}
on > off ? "on" : "off"
}
private getCurrentSwitchLevel() {
def level = 0
bulbs.each {
level = Math.max(it.currentValue("level")?.toInteger() ?: 0, level)
}
level.toInteger()
}