Runs the "Bring Me" game in IOS & Android using React Native.
BringMe for native uses React Native with Expo for managing native development and builds. The noSQL Postgres database and other back-end services are implemented through Firebase Supabase.
The main Image Recognition module for the main game mechanic is implemented using AWS Rekognition Google MLKit rn-native-camera.
To start working locally, you will need to connect a Supabase project. You will also need to have ExpoCLI installed globally.
ExpoKit (Bare Workflow)
react-native-firebase
Supabase
react-native-camera
- Expo Secure Store
- Expo Font
- Maintenance
- [] Replace the "LuckiestGuy" font
- [] Choose/Integrate animation library
- Login Page
- [] Re-style the "Sign In With Google" button
- Registration Page
- [] A user should be able to set their username when Registering
- [] Re-style the page using brand style guide
- Settings page
- [] A user should be able to update username
- [] Show player stats (Win/Loss, total games played)
- Multiplayer Lobby & Matchmaking
- [] A user should be able to create a new Match Lobby as a "Host"
- [] A user should be able to join a Match Lobby using a 4-character code
- [] The Host should be able to start a Match once there is at least one other player
- [] When the Host starts the Match, the host and players should see the Match (/match/:matchId) View
- [] If I'm a Player in a Match Lobby, and the Match['status'] goes from 'lobby' to 'starting', then I should navigate to /match/:matchId
- [] When the Host starts the Match, the host and players should see the Match (/match/:matchId) View
- [] A player should only be able to join or host one match at a time
- [] Players must confirm they want to back out of a Match Lobby
- [] Players should be removed from the Match if they leave a Match Lobby