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i have seen your implementation,its by default supports fp16, & I tested the results on frames, there are lots of FP, so what i thout if i used FP32 (which is used in darknet) then there will be improvment in accuracuy.
But FPS & accuracy of both fp16 & fp32 is same.
i turned off fp16 using as per your suggetions #450
builder.fp16_mode = False & converted yolo.onnx into yolo.trt ,
& both speed (FPS) & results are almost same.
i think its not using fp32 . can you explain me how to use fp32
The text was updated successfully, but these errors were encountered:
i have seen your implementation,its by default supports fp16, & I tested the results on frames, there are lots of FP, so what i thout if i used FP32 (which is used in darknet) then there will be improvment in accuracuy.
But FPS & accuracy of both fp16 & fp32 is same.
i turned off fp16 using as per your suggetions #450
builder.fp16_mode = False & converted yolo.onnx into yolo.trt ,
& both speed (FPS) & results are almost same.
i think its not using fp32 . can you explain me how to use fp32
The text was updated successfully, but these errors were encountered: