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Dungeon and Dragons 4.0 Core Rules implemented in Python

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Dungeons and Dragons 5.0 in Python

codecov.io Code Climate

Dungeons and Dragons 5.0 game implemented in Python. My idea begins in a lot of stages, in this order:

  1. Write the engine in Python, just the dnd 5.0 rules and pre-inserted races, classes, items...
  2. Begin with CLI Game, just to test the rules, and play of course.
  3. Create a dynamic syntax to store the Campaigns in JSON files, maybe creating an editor to that.
  4. Create a GUI using PyGame or HTML5 & Django interface.
  5. I'm trying to figure out a multiplayer version.

So, don't expect a 3D MMORPG, just text cli or 2d like a 'RPG Maker game' is a good sample!

First of all, I'm writing the specs of the project in the Project Wiki

Requirements

Installation

Basic python install:

pip install -r requirements.txt

License

This project is under MIT License

All Dungeons and Dragons rights to Wizards of the Coast

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Python Official Website

A beginners introduction into Python

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