Dungeons and Dragons 5.0 game implemented in Python. My idea begins in a lot of stages, in this order:
- Write the engine in Python, just the dnd 5.0 rules and pre-inserted races, classes, items...
- Begin with CLI Game, just to test the rules, and play of course.
- Create a dynamic syntax to store the Campaigns in JSON files, maybe creating an editor to that.
- Create a GUI using PyGame or HTML5 & Django interface.
- I'm trying to figure out a multiplayer version.
So, don't expect a 3D MMORPG, just text cli or 2d like a 'RPG Maker game' is a good sample!
First of all, I'm writing the specs of the project in the Project Wiki
Basic python install:
pip install -r requirements.txt
This project is under MIT License
All Dungeons and Dragons rights to Wizards of the Coast