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A small music (melody) player for the Commodore 64, written in MOS 6502/6510 assembly code.

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MusicPlayer

A simple music (melody) player for the Commodore C64 by Jan Klingel, (C) 2020. I wrote this player as I did not want to mess around with .sid files just to play a simple melody, e.g. on the title screen of a game. The music player is single-voice only. Each music file is just an 8-bit data table, so the melody needs to be rather short.

The music player expects a music file with the following structure:

music
	.byte note 1 low byte, note 1 high byte, length of note
	.byte note 2 low byte, note 2 high byte, length of note
	...
	.byte note n low byte, note n high byte, length of note
	.byte 0

A pause can be inserted by adding the line

	255, length of pause

The following length values worked for me for a mid-tempo song:

1/8th note: 10
1/4th note: 20
1/2th note: 40
1/1th note: 60 

"music" is the label the assembler expects. The file must be terminated by a null (0) byte followed by a carriage return.

See dopeconnection.net/C64_SID.htm for an overview of notes and their frequency values.

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A small music (melody) player for the Commodore 64, written in MOS 6502/6510 assembly code.

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