A C library for reading and writing bitmaps image files.
- Uses ANSI C.
- Defines a minimalist struct for holding image data.
- Converts to RGBA format.
- Easily integrated with OpenGL.
- Simple design and usage.
None required; simply dowload the library, then include it in your main.c
#include "bmp.h"
$ gcc main.c
See the Duplicate Image example.
- Only really works with 32 bit pixels: those with an alpha channel.
- A lot of formatting nuances that are not addressed.