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Implement Worshipper, Lady Blaumeux, Thane Korth'azz and Sir Zeliek
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jleclanche committed Sep 3, 2015
1 parent a0c1c48 commit daf8ef3
Showing 1 changed file with 32 additions and 0 deletions.
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Original file line number Diff line number Diff line change
Expand Up @@ -20,6 +20,14 @@ class NAX2_03H:
activate = Hit(RANDOM_ENEMY_MINION, 1) * Count(OPPONENT_HAND)


# Worshipper
class NAX2_05:
update = CurrentPlayer(CONTROLLER) & Refresh(FRIENDLY_HERO, {GameTag.ATK: +1})

class NAX2_05H:
update = CurrentPlayer(CONTROLLER) & Refresh(FRIENDLY_HERO, {GameTag.ATK: +3})


# Web Wrap
class NAX3_02:
activate = Bounce(RANDOM_ENEMY_MINION)
Expand Down Expand Up @@ -136,6 +144,30 @@ class NAX8_05t:
events = OWN_TURN_BEGIN.on(Hit(FRIENDLY_HERO, 1))


# Lady Blaumeux
class NAX9_02:
update = Refresh(FRIENDLY_HERO, {GameTag.CANT_BE_DAMAGED: True})

class NAX9_02H:
update = Refresh(FRIENDLY_HERO, {GameTag.CANT_BE_DAMAGED: True})


# Thane Korth'azz
class NAX9_03:
update = Refresh(FRIENDLY_HERO, {GameTag.CANT_BE_DAMAGED: True})

class NAX9_03H:
update = Refresh(FRIENDLY_HERO, {GameTag.CANT_BE_DAMAGED: True})


# Sir Zeliek
class NAX9_04:
update = Refresh(FRIENDLY_HERO, {GameTag.CANT_BE_DAMAGED: True})

class NAX9_04H:
update = Refresh(FRIENDLY_HERO, {GameTag.CANT_BE_DAMAGED: True})


# Necroknight
class NAXM_001:
deathrattle = Destroy(SELF_ADJACENT)
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