Gosu needs a nice example project to get people started with iOS development. Because this open source game is a pretty and reasonable porting candidate, I've decided to clean it up on OS X and then later port it to iOS. (It is not eligible for release on the App Store, this is all just for documenting the process.)
- Fix all the #ifdef GOSU_IS_IPHONE stuff - shouldn't be so ugly!
- Recreate iOS Xcode4 project and document it for the Gosu Wiki
- Document what was necessary to port this typical 4:3 game to iOS
- Fix all remaining Font inconsistencies
- Find/add gettext->Strings.plist converter for localization
- Flesh out this README
The original game has been licensed under the GPLv2. If it should ever be re-licensed under a more liberal license (MIT, BSD, zlib) all of my commits can be re-licensed without asking. E.g., to make an App Store version possible.
-- Julian Raschke, firstname.lastname@example.org
Freegemas: open source clone of the famous Bejewelked for GNU/Linux and Windows.
In a deb-based system you can install the dependencies using the following command:
$ sudo apt-get install g++ libgl1-mesa-dev libpango1.0-dev libboost-dev libsdl-mixer1.2-dev libsdl-ttf2.0-dev
$ make libgosu $ make $ ./freegemas