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@jmarshall23 jmarshall23 released this 19 May 10:25
· 47 commits to master since this release

Quake4Doom

v0.02 - second release

Introduction:
This project is a code integration of the Quake 4 SDK against the Doom 3 GPL codebase.
This means this includes new engine side features that were in the Quake 4 engine,
and some adjustments to the Quake 4 SDK code.

New Features:
The game is very playable now, includes working audio. I was able to play four or five
missions without a non progression(except the first door in airdefense1, that requires
noclip still).

To run:

  1. Buy Quake 4 on Steam(this has only been tested with the steam version).
  2. Copy your q4base folder from the Steam release into your installation directory.
  3. run run.bat(change r_mode to 0 if you want 720p rather then 1080p).
    OR
  4. Buy Quake 4 on Steam(this has only been tested with the steam version).
  5. Copy your q4base folder from the Steam release into your installation directory.
  6. run Quake4.exe
  7. When in the mainmenu, open the console and type devmap game/airdefense1

Known Bugs:
MainMenu works, but clicking on any button results in the mainmenu going black.
Some doors do not open. You can noclip passed most offending areas.
Some doors render black.
The planet does not render correctly.
Some monsters don't render correctly.